//****************************************************************************
//SPHERE by : Menasoft ©1997-2000
//www.sphereserver.com
// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
// in whole or in part, in any format without express written permission from
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//****************************************************************************
// FILE LAST UPDATED: Friday, April 28, 2000
// COPYRIGHT NOTICE: All files and content are copyright 1997-1999 Menasoft & Partners. All
// donations and contributions become the property of Menasoft.

// Purpose: Britannia Alchemist Script
// Notes:  This is used for general information pertaining to all Britannian alchemist's
// Current Keyword List:
//	job, what*do*do, profession,  occupation, alchem, secret, magic, mage, skill,
//	mortar, pestle, vial, potion, black pearl, red potion, refresh, garlic,
//	black potion, blind, ginsing, yellow potion, heal, bloodmoss, blue potion
//	agility, nightshade, green potion, poison, mandrake, white potion, strength,
//	ash, purple potion, explode, explosion, spider silk, orange potion, sleep,
//	reagents
//

[SPEECH jobALCHEMIST]

ON=*job*
ON=*work*
ON=*what*do*do*
ON=*profession*
ON=*occupation*
	// SAY=I mix potions and other concoctions of great value.

	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> )
			DORAND 3
				SAY I'm an alchemist.
				SAY I am a student of the alchemical arts.
				SAY I practice the alchemical arts.
			ENDDO
		ELSE
			DORAND 2
				SAY I'm an alchemist.
				SAY I am a student of the alchemical arts.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY I am an alchemist.
				SAY I study the ancient arts of alchemy.
			ENDDO
		ELSE
			DORAND 2
				SAY Alchemy. I do alchemy.
				SAY I study alchemy.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY I am a practitioner of alchemy.
				SAY I have devoted my life to the alchemical arts.
			ENDDO
		ELSE
			DORAND 2
				SAY I do alchemy.
				SAY I practice alchemy.
			ENDDO
		ENDIF
	ENDIF
ON=*alchem*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> )
			DORAND 3
				SAY The secrets of alchemy are secret because we do not discuss them with outsiders. Good day.
				SAY I sell potions; I don't sell answers to idle questions.
				SAY Years I've spent experimenting and learning the things I practice. I could not tell thee my secrets. 'Tis not to be learned in a day.
			ENDDO
		ELIF ( <COMPLEXITY.MEDIUM>)
			DORAND 2
				SAY The secrets of alchemy are secret because we do not discuss them with outsiders. Good day.
				SAY I sell potions; I don't sell answers to idle questions.
			ENDDO
		ELSE
			DORAND 2
				SAY I can't talk about alchemy with outsiders. Good day.
				SAY I sell potions, not answers to questions.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> )
			DORAND 3
				SAY I'm afraid that I cannot discuss the details of my art with the uninitiated.
				SAY Yes, I'm an alchemist. No, I cannot turn lead into gold.
				SAY I've spent far too many years gaining the knowledge that is so important to an alchemist... I shall not divulge it to thee here and now.
			ENDDO
		ELIF ( <COMPLEXITY.MEDIUM>)
			DORAND 2
				SAY I'm afraid that I cannot discuss the details of my art with the uninitiated.
				SAY Yes, I'm an alchemist. No, I can't turn lead into gold.
			ENDDO
		ELSE
			DORAND 2
				SAY I'm afraid that I can't discuss my art.
				SAY Yes, I'm an alchemist. No, I can't turn lead into gold.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY The art of alchemy encompasses all the secrets of both life and death.
				SAY The first and most important alchemical text is read in thine own heart.
			ENDDO
		ELSE
			DORAND 2
				SAY The art of alchemy has the secrets of life and death ... somewhere in it.
				SAY The first and most important alchemy text is read inside thee.
			ENDDO
		ENDIF
	ENDIF
ON=*secret*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Get thee away, and do not ask me again. I shall reveal nothing to thee.
				SAY I will tell thee nothing about my art, good <SRC.SEX sir/woman>.
				SAY Years I've spent experimenting and learning the things I practice. I could not tell thee my secrets. 'Tis not to be learned by one such as thee!
			ENDDO
		ELSE
			DORAND 3
				SAY Go 'way, and don't ask again!
				SAY I will say nothing 'bout what I do!
				SAY Art thou serious? I won't share my secrets with thee!
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY I cannot discuss the secrets of alchemy!  Please, do not ask again!
				SAY Yes, turning lead to gold would be the highest achievement of my art. Sadly, I haven't gotten it quite right yet
				SAY I can tell thee nothing of my art. 'Tis against all guild rules.
			ENDDO
		ELSE
			DORAND 3
				SAY I can't discuss the secrets of alchemy!  Don't ask me again!
				SAY I have no secrets to share.
				SAY I can tell thee nothing of my art.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY I can tell thee nothing of our secrets.  Sorry.
				SAY The secrets are mine to keep.  Not to share.
			ENDDO
		ELSE
			DORAND 2
				SAY I can tell thee nothing of our secrets. Sorry.
				SAY The secrets are mine. I can't share them.
			ENDDO
		ENDIF
	ENDIF
ON=*magic*
ON=*mage*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY I don't do magic, fool. I am an alchemist!
				SAY Thou art thinking of a mage, idiot! Alchemy is a far more sophisticated art!
			ENDDO
		ELSE
			SAY I don't do magic. I'm an alchemist!
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY Eh, magic? 'Tis fine for some, but I prefer a higher art.
				SAY Magic? I care not for such a base thing!
			ENDDO
		ELSE
			SAY Eh, magic? 'Tis fine for some, but I prefer another art.
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			SAY An alchemist and a mage are as different as water and mercury, though they do share certain properties.
		ELSE
			SAY An alchemist and a mage are as different as ... well, as two people can be!
		ENDIF
	ENDIF
ON=*skill*
		IF ( <COMPLEXITY.HIGH> )
			DORAND 3
				SAY Dost thou need to improve thy alchemy? Sure, I might be able to teach thee.
				SAY Thou dost need some bit of skill to create potions. I may be able to teach thee some things.
				SAY Well, I could show thee how to improve thy skills and make thyself some potions, but don't go and undercut my prices.
			ENDDO
		ELSE
			DORAND 3
				SAY Dost thou need to improve thy alchemy? Sure, I can help thee.
				SAY Thou dost need some bit of skill to create potions. I can teach thee some things.
				SAY Well, I could show thee how to improve thy skills and make thyself some potions, but don't go and undercut my prices.
			ENDDO
		ENDIF
ON=*mortar*
ON=*pestle*
ON=*vial*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY I could sell thee a mortar and pestle, or some unused vials.
				SAY I could sell thee some things... maybe a vial?  A mortar and pestle?
			ENDDO
		ELSE
			SAY I could sell thee a mortar and pestle, or some unused vials.
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY I have an unused mortar and pestle I could part with, and also some empty vials I could sell.
				SAY I can sell thee some of the tools of my craft. Dost thou need a vial?
			ENDDO
		ELSE
			SAY I have an unused mortar and pestle I could part with, and also some empty vials.
		ENDIF
	ELSE
		SAY I don't normally sell apparatus, but I do have some empty vials, and maybe a mortar and pestle I could let thee have.
	ENDIF
ON=*potion*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 10
				SAY Ah, so it's potions thou art needing? Why didn't thou say so? Sit. Look. Buy.
				SAY The blue potions help to make a person quite agile.
			        SAY Don't drink the black potion. That's to give to one's enemies.
			        SAY The yellow potions can heal thy wounds.
			        SAY The red potions are quite refreshing.
			        SAY Drink some of the white potions to temporarily increase thy strength.
			        SAY Remember: green is poison.
			        SAY Insomniacs will like my orange potions.
			        SAY Stand clear of the purple potion if thou art wanting to use it.
			        SAY Of course I have potions. All the potions thou couldst ever want. For a price, of course.
			ENDDO
		ELSE
			DORAND 10
			        SAY Ah, so it's potions thou'rt after? Just say so! Sit. Look. Buy.
			        SAY The blue potions'll help thee move better.
			        SAY Don't drink that black potion. That'll make thee blind.
			        SAY The yellow potions are for healin'.
			        SAY The red potions are really refreshing.
			        SAY Drink some of that white potion to get stronger for a while.
			        SAY Remember: green is poison.
			        SAY Orange will put thee, or someone else, right to sleep.
			        SAY Stand clear of the purple potion if thou art wantin' to use it.
			        SAY 'Course I got potions. All the potions thou could want!
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 10
			        SAY I brew potions of all known types, potency unconditionally guaranteed.
			        SAY The blue potions help to make a person quite agile.
			        SAY Don't drink the black potion. That's to give to one's enemies.
			        SAY The yellow potions can heal thy wounds.
			        SAY The red potions are quite refreshing.
			        SAY Drink some of the white potions to temporarily increase thy strength.
			        SAY Remember: green is poison.
			        SAY Insomniacs will like my orange potions.
			        SAY Stand clear of the purple potion if thou art wanting to use it.
			        SAY My customers regard my potions most highly. How can I serve thee?
			ENDDO
		ELSE
			DORAND 10
				SAY I brew all types of potions.
				SAY The blue potions'll help thee move better.
				SAY Don't drink that black potion. That'll make thee blind.
				SAY The yellow potions are for healin'.
				SAY The red potions are really refreshing.
				SAY Drink some of that white potion to get stronger for a while.
				SAY Remember: green is poison.
				SAY Orange will put thee, or someone else, right to sleep.
				SAY Stand clear of the purple potion if thou art wantin' to use it.
				SAY My customers like my potions. How can I serve thee?
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 10
				SAY Potions, yes. A minor facet of mine art, but one must keep one's hand in.
				SAY The blue potions help to make a person quite agile.
				SAY Don't drink the black potion. That's to give to one's enemies.
				SAY The yellow potions can heal thy wounds.
				SAY The red potions are quite refreshing.
				SAY Drink some of the white potions to temporarily increase thy strength.
				SAY Remember: green is poison.
				SAY Insomniacs will like my orange potions.
				SAY Stand clear of the purple potion if thou art wanting to use it.
				SAY Base commerce is beneath my dignity, but I do brew up the odd potion. If thou dost need something, I should be glad to help, if thou canst offer a minimal reimbursement for my time and supplies.
			ENDDO
		ELSE
			DORAND 10
				SAY Potions? Yeah, I make potions.
				SAY The blue potions'll help thee move better.
				SAY Don't drink that black potion. That'll make thee blind.
				SAY The yellow potions are for healin'.
				SAY The red potions are really refreshing.
				SAY Drink some of that white potion to get stronger for a while.
				SAY Remember: green is poison.
				SAY Orange will put thee, or someone else, right to sleep.
				SAY Stand clear of the purple potion if thou art wantin' to use it.
				SAY I don't like sellin' my things, but I do brew up some potions. If thou need something, I can help, if thou can offer a few coins for my time and supplies.
			ENDDO
		ENDIF
	ENDIF
ON=*black pearl*
ON=*red potion*
ON=*refresh*
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY To make a refreshing red-colored potion, all thou dost need are some black pearls.
				SAY The red potion will help restore thy energy, if thou art fatigued.
				SAY My red potions are made from black pearls.
			ENDDO
		ELSE
			DORAND 3
				SAY Some black pearls, some skill... That's all thou needs to make the red potion.
				SAY The red potion will help get some energy back, if thou'rt tired.
				SAY Them red potions are made from black pearls.
			ENDDO
		ENDIF
ON=*garlic*
ON=*black potion*
ON=*blind*
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY It takes garlic to create a good potion of blindness.
				SAY The black potion is easily made from garlic.
				SAY The black potion, the one that causes blindness, is made from garlic.
			ENDDO
		ELSE
			DORAND 3
				SAY It takes some garlic to make a good potion of blindness.
				SAY The black potion is made from garlic. Real easy to make.
				SAY The black potion, the one that causes blindness, is made from garlic.
			ENDDO
		ENDIF
ON=*ginsing*
ON=*yellow potion*
ON=*heal*
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Adequate use of ginsing will make a yellowish potion that will speed thy healing.
				SAY I use ginsing for my yellow potion.
				SAY If thou art injured, the yellow potion will help thee to heal. Ginsing is its main ingredient.
			ENDDO
		ELSE
			DORAND 3
				SAY Ginsing will make a yellowish potion that'll speed thy healing.
				SAY I use ginsing for my yellow potion.
				SAY If thou'rt injured, the yellow potion will help thee to heal. Ginsing is what it's made of.
			ENDDO
		ENDIF
ON=*bloodmoss*
ON=*blue potion*
ON=*agility*
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Bloodmoss yields the best potion for increasing thy agility. 'Tis easy to make.
				SAY The blue potion is made from bloodmoss.
				SAY Thou shalt move more quickly if thou dost partake of the blue potion.
			ENDDO
		ELSE
			DORAND 3
				SAY Bloodmoss will give thee the best potion for agility. 'Tis easy to make.
				SAY The blue potion is made with bloodmoss.
				SAY Thou will move faster if thou drinks the blue stuff.
			ENDDO
		ENDIF
ON=*nightshade*
ON=*green potion*
ON=*poison*
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Avoid drinking the green potion. It could kill thee slowly.
				SAY The deadly reagent nightshade is all that goes into the green potion.
				SAY Thou can make thy own poison, if thou dost have the skill and the nightshade.
			ENDDO
		ELSE
			DORAND 3
				SAY Don't drink the green potion. It'll kill thee real slow.
				SAY Nightshade is all that goes in the green potion.
				SAY Thou can make thy own poison, if thou got the skill and the nightshade.
			ENDDO
		ENDIF
ON=*mandrake*
ON=*white potion*
ON=*strength*
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Use some mandrake to make thy own strength-enhancing potions.
				SAY The white potion is for the purity of strength.
				SAY Use of mandrake results in a white concoction that temporarily increases thy strength.
			ENDDO
		ELSE
			DORAND 3
				SAY Use some mandrake to make some strength-helpin' potions.
				SAY The white potion makes thee a bit stronger.
				SAY Thou can use the mandrake and get some stuff that'll make thee stronger.
			ENDDO
		ENDIF
ON=*sulphurous ash*
ON=*purple potion*
ON=*explode*
ON=*explosion*
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY The purple stuff is extremely volatile. Be careful with it.
				SAY Careful use of sulphurous ash will produce a nice, purple explosive.
				SAY Sulphurous ash, when made into a potion, proves a very volatile liquid.
			ENDDO
		ELSE
			DORAND 3
				SAY The purple stuff will blow up. Be careful with it.
				SAY Sulphurous ash will make a nice, purple explosive. If it don't kill thee makin' it.
				SAY Sulphurous ash can be a real explosive liquid.
			ENDDO
		ENDIF
ON=*spider silk*
ON=*orange potion*
ON=*sleep*
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY My orange potions will put people right to sleep, whether they wish to be or not.
				SAY Spider silk is used in the orange potion.
				SAY Thou can certainly make thy own sleeping potion. A little spider silk is all it takes.
			ENDDO
		ELSE
			DORAND 3
				SAY My orange potions will put people right to sleep, whether they want to be or not.
				SAY Spider silk is used to make the orange potion.
				SAY Thou can certainly make some sleepin' potion. A little spider silk is all thou needs.
			ENDDO
		ENDIF
ON=*reagents*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY I'll buy any reagents thou hast. It's far better than gathering mine own.
				SAY I don't sell reagents, but I sometimes buy them.
			ENDDO
		ELSE
			DORAND 2
				SAY I'll buy any reagents thou hast. It's better than getting my own.
				SAY I don't sell reagents, but I sometimes buy them.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
			DORAND 2
				SAY Reagents are essential to alchemy. Dost thou have any thou could, perhaps, part with?
				SAY If thou art selling reagents, perhaps we can make a deal.
			ENDDO
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY Ah, reagents, the bounty of nature. Wouldst thou have any to sell?
				SAY I usually gather mine own reagents, but if thou hast some thou couldst spare, perhaps I could make thee an offer.
			ENDDO
		ELSE
			DORAND 2
				SAY Ah, reagents! Got any to sell?
				SAY I usually gather my own reagents, but if thou hast some, perhaps I could make thee an offer.
			ENDDO
		ENDIF
	ENDIF

ON=Hail
ON=Hi
ON=Greet
ON=Hello
	SAY=Ah, hello!

ON=Bye
ON=Goodbye
ON=Farewell
	SAY=Farewell.
	BYE
	return 1

ON=AGILITY
	SAY=Looking for the Blue Potions?  I have a few in stock.

ON=ALCHEM*
ON=ALECHEMIST
ON=ALCHEMY
	SAY=Science and magic blended into one.

ON=BLACK PEARL
	SAY=Ah yes, Black Pearl.  Quite rare and known as the reagent of movement.

ON=BLACK POTION
	SAY=Thou can see in the dark with this potion.  Very handy.

ON=BLIND
	SAY=I can see very well, thank you.

ON=BLOODMOSS
	SAY=Bloodmoss, of the Hyalopycris belpharistoma fungi family, is the animation reagent.

ON=BLUE POTION
	SAY=This will increase your dexterity.  And you're in luck, they're on sale.

ON=EXPLOSION
ON=EXPLODE
	SAY=Ah, the Purple Potion is what thou is seeking.

ON=GARLIC
	SAY=Garlic is most plentiful.  It wards off evil.

ON=GINSENG
	SAY=Healing would be the main property of Ginseng.

ON=GREEN POTION
	SAY=Careful with this, it is very toxic.

ON=HEAL
	SAY=A Yellow Potion of Greater Heal does quite fine.

ON=MAGE
	SAY=No respectable Mage is caught without a few potions.

ON=MAGIC
	SAY=Magic is fine, but potions are more reliable.

ON=MANDRAKE
	SAY=Mandrake is the reagent of power and energy.  Quite hard to find.

ON=MORTAR
	SAY=My mortar has been in my family for generations.

ON=NIGHTSHADE
	SAY=Did you know that the Nightshade's flower only blooms at night?

ON=ORANGE POTION
	SAY=This, my friend, will counteract poison.

ON=PESTLE
	SAY=Hmm, looks like I need pestle myself.  Black Pearl is awfully harsh.

ON=POISON
	SAY=Be very careful with Green Potions.

ON=POTION
	SAY=Oh yes, I have all kinds!

ON=PURPLE POTION
	SAY=Very explosive things indeed.

ON=REAGENTS
	SAY=You can find them yourself.  But it may be easier to buy a few from me.

ON=RED POTION
	SAY=This will refresh your stamina.

ON=REFRESH
	SAY=Is thou asking me of the Red Potion?

ON=SECRET
	SAY=I cannot share the secrets with you, my friend.

ON=SKILL
	SAY=The more skillful an alchemist is, the more powerful the potion he creates.

ON=SLEEP
	SAY=An Orange Potion will bring a curing sleep.

ON=SPIDER SILK
	SAY=This is known as the binding reagent.  And quite light-weight actually.

ON=STRENGTH
	SAY=You would use the White Potion to gain this attribute.

ON=SULPHUROUS ASH
	SAY=An explosive reagent.  Very foul-smelling.

ON=VIAL
	SAY=All of my vials are shatter-proof.

ON=WHITE POTION
	SAY=It improves one's Strength.

ON=YELLOW POTION
	SAY=A healing potion.  Never travel without a few.
//RANDOM=Have potions, will travel.  That's my motto.
// DEFAULT=I do not understand thee.

[EOF]
