// ################################################################################################
// #
// #    SPHERE by : Menasoft ©1997-2000
// #    HomePage: http://www.sphereserver.com
// #
// #    This file was sorted by Jons Collasius alias 496®, Lady Aglarthiel
// #    ShardOwner @ Terra Mystica - Traene des Phoenix ( TM-TDP )
// #    Contact:  mailto:webmaster@metastasis.de
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// #              http://www.freeshard.org
// #    Boards:   http://www.vBulletin.ultimaonline-freeshard.com
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// ################################################################################################
VERSION=0.54

[CHARDEF 03]
TEVENTS=e_npc
DEFNAME=c_zombie
NAME=Zombie
SOUND=snd_MONSTER_ZOMBIE1
ICON=i_pet_ZOMBIE
ANIM=078c7f
CAN=MT_WALK
DAM=2,8
ARMOR=9
RESOURCES=10 t_eerie_stuff
FOODTYPE=20 t_meat_raw
DESIRES=i_gold,t_meat_raw, t_corpse
SHELTER=r_dungeon,r_spooky
AVERSIONS=t_TRAP
BLOODCOLOR=colors_green
TEVENTS=e_undead

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Zombie

ON=@Create
NPC=brain_undead
STR={46 70}
DEX={31 50}
INT={26 40}

PARRYING={20.0 30.0}
MAGICRESISTANCE={15.0 40.0}
TACTICS={35.0 50.0}
WRESTLING={35.0 50.0}
FAME=300
KARMA={-2000 -3999}
//ALIGNMENT=EVIL

ON=@NPCRestock
ITEM=loot_ZOMBIE

// <---------------------------------------------------------------->

[CHARDEF 018]
TEVENTS=e_npc
DEFNAME=c_liche
NAME=Liche
SOUND=snd_MONSTER_LICHE1
ICON=i_pet_LICH
ANIM=07bc7f
DAM=15,25
ARMOR=20
//RESOURCES=10 t_eerie_stuff
CAN=MT_WALK|MT_USEHANDS
FOODTYPE=
SHELTER=r_dungeon,r_caves,r_spooky
DESIRES=t_bone,i_gold,t_wand,t_reagent
BLOODCOLOR=colors_green
TEVENTS=e_undead

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Liche

ON=@Create
NPC=brain_undead
FAME={600 5000}
KARMA={-4000 -4999}
//ALIGNMENT=EVIL
STR={105 135}
DEX={66 85}
INT={175 205}

PARRYING={55.0 65.0}
MAGERY={70.0 80.0}
MAGICRESISTANCE={70.0 90.0}
TACTICS={70.0 90.0}
//SPELLCIRCLES=2-4

ITEMNEWBIE=i_spellbook
ADDSPELL=s_Clumsy
ADDSPELL=s_Weaken
ADDSPELL=s_feeblemind
ADDSPELL=s_Harm
ADDSPELL=s_magic_arrow
ADDSPELL=s_fireball
ADDSPELL=s_poison
ADDSPELL=s_curse
ADDSPELL=s_paralyze
ADDSPELL=s_dispel
ADDSPELL=s_summon_undead
ADDSPELL=s_animate_dead
ADDSPELL=s_fire_bolt
ADDSPELL=s_Hallucination

ON=@NPCRestock
ITEM=loot_LICH

// <---------------------------------------------------------------->

[CHARDEF 01a]
TEVENTS=e_npc
//SPECTRE (Ghoul,Ghost or Spectre)
DEFNAME=c_spectre
//DEFNAME2=SPECTRE
NAME=Spectre
SOUND=snd_MONSTER_GHOST1
ICON=i_pet_GHOUL
ANIM=078c7f
DAM=6,12
ARMOR=14
CAN=MT_WALK|MT_GHOST
FOODTYPE=
SHELTER=r_spooky,r_dungeon
BLOODCOLOR=colors_green
TEVENTS=e_undead

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Spectre

ON=@Create
NPC=brain_undead
FAME={600 2000}
KARMA={-1000 -1999}
//ALIGNMENT=EVIL
STR={76 100}
DEX={76 95}
INT={36 60}

PARRYING={45.0 55.0}
MAGICRESISTANCE={35.0 50.0}
TACTICS={45.0 60.0}
WRESTLING={45.0 55.0}

ON=@NPCRestock
ITEM=loot_SPECTRE

// <---------------------------------------------------------------->

[CHARDEF 032]
TEVENTS=e_npc
DEFNAME=c_skeleton
//DEFNAME2=BONE_MAGE
NAME=Skeleton
SOUND=snd_MONSTER_SKLETN1
ICON=i_pet_SKELETON
ANIM=078c7f
CAN=MT_WALK
DAM=2,8
ARMOR=8
RESOURCES=8 i_reag_bone
FOODTYPE=
SHELTER=r_spooky
DESIRES=t_bone,i_gold
BLOODCOLOR=-1
TEVENTS=e_undead

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Skeleton

ON=@Create
NPC=brain_undead
FAME={100 2000}
KARMA={-999 -4999}
//ALIGNMENT=EVIL

STR={56 80}
DEX={56 75}
INT={16 40}

PARRYING={45.0 55.0}
MAGICRESISTANCE={45.0 60.0}
TACTICS={45.0 50.0}
WRESTLING={45.0 55.0}

ON=@NPCRestock
ITEM=loot_SKELETON

// <---------------------------------------------------------------->

[CHARDEF 038]
TEVENTS=e_npc
DEFNAME=c_skeleton_w_axe
NAME=Skeleton
SOUND=snd_MONSTER_SKLETN1
ICON=i_pet_SKELETON
ANIM=078c7f
DAM=6,12
ARMOR=8
RESOURCES=8 i_reag_bone
CAN=MT_WALK|MT_USEHANDS|MT_RUN
FOODTYPE=
DESIRES=t_bone,i_gold
SHELTER=r_spooky
BLOODCOLOR=-1
TEVENTS=e_undead

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Skeleton (Axe)

ON=@Create
NPC=brain_undead
FAME={100 2000}
KARMA={-999 -5999}
//ALIGNMENT=EVIL

STR={56 80}
DEX={56 75}
INT={16 40}

SWORDSMANSHIP={50.0 55.0}
PARRYING={45.0 55.0}
MAGICRESISTANCE={45.0 60.0}
TACTICS={45.0 60.0}
WRESTLING={45.0 55.0}

ON=@NPCRestock
ITEM=i_axe_battle
ITEM={ meager_undead_backpack 1 average_undead_backpack 2 0 1 }

// <---------------------------------------------------------------->

[CHARDEF 039]
TEVENTS=e_npc
DEFNAME=c_skeleton_w_sword
//DEFNAME2=BONE_KNIGHT
NAME=Skeleton
SOUND=snd_MONSTER_SKLETN1
ICON=i_pet_SKELETON
ANIM=078c7f
CAN=MT_WALK|MT_USEHANDS|MT_EQUIP
DAM=7,13
ARMOR=9
RESOURCES=8 i_reag_bone
DESIRES=t_bone,i_gold
FOODTYPE=
SHELTER=r_spooky
BLOODCOLOR=-1
TEVENTS=e_undead

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Skeleton (Sword & Shield)

ON=@Create
NPC=brain_undead

STR={56 80}
DEX={56 75}
INT={16 40}

SWORDSMANSHIP={50.0 55.0}
PARRYING={45.0 55.0}
MAGICRESISTANCE={45.0 60.0}
TACTICS={45.0 60.0}
WRESTLING={45.0 55.0}

FAME={100 2000}
KARMA={-999 -5999}
//ALIGNMENT=EVIL

ON=@NPCRestock
ITEM=i_shield_wood
ITEM=i_CUTLASS
ITEM={ meager_undead_backpack 1 average_undead_backpack 2 }

// <---------------------------------------------------------------->

[CHARDEF 0900]
TEVENTS=e_npc
DEFNAME=c_m_skeletonarcher
NAME=Skeleton Archer
ID=c_SKELETON_W_AXE
CAN=MT_WALK|MT_RUN|MT_EQUIP

DAM=2,8
ARMOR=8
RESOURCES=8 i_reag_bone
FOODTYPE=
//ALIGNMENT=EVIL
SHELTER=r_spooky
TEVENTS=e_undead

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Skeleton Archer

ON=@Create
NPC=brain_undead
STR=75
DEX={56 75}
INT={16 40}

ARCHERY=100.0
PARRYING={45.0 55.0}
MAGICRESISTANCE={45.0 60.0}
TACTICS={45.0 60.0}
WRESTLING={45.0 55.0}

FAME={100 2000}
KARMA={-1999 -4999}

ON=@NPCRestock
ITEM=i_bow
ITEM=rich_undead_backpack
ITEM=i_arrow,{10 70}
ITEM={ random_gold_pile 1 0 2 }
ITEM={ i_bone_chest 1 i_bone_leggings 1 i_bone_arms 1 i_bone_gloves 1 i_bone_helmet 1 0 5 }

// <---------------------------------------------------------------->

[CHARDEF 01022]
TEVENTS=e_npc
DEFNAME=c_m_mummy
NAME=Mummy
ID=c_ZOMBIE
SOUND=snd_MONSTER_GHOST1
ICON=i_pet_ZOMBIE
DAM=4,32
ARMOR=25
RESOURCES=7 t_eerie_stuff
//ALIGNMENT=EVIL
CAN=MT_WALK
SHELTER=r_dungeon,r_spooky
DESIRES=i_gold
TEVENTS=e_undead

ON=@Create
NPC=brain_undead
COLOR=color_rock
STR={345 370}
DEX={71 90}
INT={26 40}

PARRYING={20.0 60.0}
MAGICRESISTANCE={15.0 40.0}
TACTICS={35.0 50.0}
WRESTLING={35.0 50.0}

FAME={100 2000}
KARMA={-4000 -4999}

ON=@NPCRestock
ITEM=loot_MUMMY

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Mummy

// <---------------------------------------------------------------->

[CHARDEF 01041]
TEVENTS=e_npc
DEFNAME=c_m_liche_lord
NAME=Liche Lord
ID=c_Liche
ICON=i_pet_LICH

DAM=6,18
ARMOR=25
RESOURCES=

CAN=MT_WALK
SHELTER=r_dungeon,r_caves,r_spooky
DESIRES=t_bone,i_gold,t_wand,t_reagent,e_undead
TEVENTS=e_undead

ON=@Create
NPC=brain_undead
STR={415 505}
DEX={96 115}
INT={565 655}

PARRYING={55.0 65.0}
MAGERY={90.0 100.0}
MAGICRESISTANCE={90.0 100.0}
TACTICS={50.0 70.0}
WRESTLING={60.0 80.0}

//ALIGNMENT=EVIL
//SPELLCIRCLES=5,8

FAME={100 2000}
KARMA={-5000 -5999}

ON=@NPCRestock
ITEM=loot_LICH_LORD

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Liche Lord

// <---------------------------------------------------------------->

[CHARDEF 01046]
TEVENTS=e_npc
DEFNAME=c_m_skeleton_mage
NAME=Skeleton Mage
ID=c_skeleton
DAM=2,8
ARMOR=19
RESOURCES=8 i_reag_bone
SHELTER=r_spooky
TEVENTS=e_Undead

ON=@Create
NPC=brain_undead
COLOR=colors_red
STR={76 100}
DEX={56 75}
INT={185 210}
//ALIGNMENT=EVIL
//SPELLCIRCLES=3,6

PARRYING={45.0 55.0}
MAGERY={60.0 70.0}
MAGICRESISTANCE={45.0 60.0}
TACTICS={45.0 60.0}
WRESTLING={45.0 55.0}

FAME={100 2000}
KARMA={-3000 -3999}

ON=@NPCRestock
ITEM=loot_SKELETAL_MAGE

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Skeleton Mage

// <---------------------------------------------------------------->

[CHARDEF 01047]
TEVENTS=e_npc
DEFNAME=c_m_skeleton_knight
NAME=Skeleton Knight
ID=c_skeleton_w_sword

DAM=2,20
ARMOR=18
RESOURCES=8 i_reag_bone

//ALIGNMENT=EVIL
SHELTER=r_spooky
TEVENTS=e_Undead

ON=@Create
NPC=brain_undead
STR={195 250}
DEX={76 95}
INT={36 60}

PARRYING={85.0 95.0}
MAGICRESISTANCE={65.0 80.0}
TACTICS={85.0 100.0}
WRESTLING={85.0 95.0}

FAME={100 2000}
KARMA={-3000 -3999}

ON=@NPCRestock
ITEM=loot_SKELETAL_KNIGHT

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Skeleton Knight

// <---------------------------------------------------------------->

[CHARDEF 01067]
TEVENTS=e_npc
DEFNAME=c_m_ghoul
DEFNAME2=C_GHOUL
NAME=Ghoul
SOUND=snd_MONSTER_ZOMBIE1
ICON=i_pet_ZOMBIE
ID=c_ZOMBIE

FOODTYPE=
CAN=MT_WALK
//ALIGNMENT=EVIL

DAM=4,16
ARMOR={15 24}
TEVENTS=e_Undead

ON=@Create
NPC=BRAIN_UNDEAD
COLOR=colors_gray
STR={70 95}
DEX={50 75}
INT={40 65}

MAGICRESISTANCE={30.0 60.0}
PARRYING={40.0 70.0}
TACTICS={50.0 75.0}
WRESTLING={55.0 75.0}

KARMA={-5000 -2500}
FAME={600 900}

ON=@NPCRestock
ITEM=loot_GHOUL

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Ghoul

// <---------------------------------------------------------------->

[CHARDEF 01068]
TEVENTS=e_npc
DEFNAME=c_m_wraith
NAME=Wraith
SOUND=snd_MONSTER_GHOST1
ICON=i_pet_GHOUL
ID=c_SPECTRE
FOODTYPE=
CAN=MT_GHOST|MT_WALK
DAM=12,20
ARMOR=20,25
TEVENTS=e_Undead

ON=@Create
NPC=BRAIN_UNDEAD
COLOR=colors_gray
STR={100 125}
DEX={90 120}
INT={60 90}
//ALIGNMENT=EVIL

MAGICRESISTANCE={60.0 85.0}
PARRYING={60.0 85.0}
TACTICS={60.0 85.0}
WRESTLING={60.0 85.0}

KARMA={-4000 -2000}
FAME={1500 3000}

ON=@NPCRestock
ITEM=loot_WRAITH

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Wraithh

// <---------------------------------------------------------------->

[CHARDEF 01069]
TEVENTS=e_npc
DEFNAME=c_m_ghost
NAME=Ghost
SOUND=snd_MONSTER_GHOST1
ICON=i_pet_GHOUL
ID=c_Grim_Reaper

DAM=12,20
ARMOR=20,25

FOODTYPE=
CAN=MT_GHOST|MT_WALK
//ALIGNMENT=EVIL
TEVENTS=e_Undead

ON=@Create
NPC=BRAIN_UNDEAD
COLOR=colors_gray
STR={100 125}
DEX={90 120}
INT={60 90}

MAGICRESISTANCE={60.0 85.0}
PARRYING={60.0 85.0}
TACTICS={60.0 85.0}
WRESTLING={60.0 85.0}

KARMA={-4000 -2000}
FAME={1500 3000}

ON=@NPCRestock
ITEM={ average_undead_backpack 1 rich_undead_backpack 1 }
ITEM={ random_gold_pile 1 0 2 }

CATEGORY=Monsters
SUBSECTION=Undeads
DESCRIPTION=Ghost

// <---------------------------------------------------------------->


[EOF]
