// ################################################################################################
// #
// #    SPHERE by : Menasoft ©1997-2000
// #    HomePage: http://www.sphereserver.com
// #
// #    This file was sorted by Jons Collasius alias 496®, Lady Aglarthiel
// #    ShardOwner @ Terra Mystica - Traene des Phoenix ( TM-TDP )
// #    Contact:  mailto:webmaster@metastasis.de
// #    HomePage: http://www.ultimaonline-freeshard.com | http://www.ultimaonline-freeshard.org
// #              http://www.ultimaonline-freeshard.net | http://www.ultimaonline-freeshard.de
// #              http://www.freeshard.org
// #    Boards:   http://www.vBulletin.ultimaonline-freeshard.com
// #
// ################################################################################################
VERSION=0.54

[CHARDEF 0190]
TEVENTS=e_npc
DEFNAME=c_man
Name=Man
ICON=i_pet_MAN
CAN=MT_EQUIP|MT_WALK|MT_RUN|MT_USEHANDS
RESOURCES=i_flesh_head, i_flesh_torso, i_flesh_right_arm, i_flesh_left_arm, i_flesh_left_leg, i_flesh_right_leg, i_blood_2
FOODTYPE=15 t_food, t_fruit
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_house
BLOODCOLOR=0

TSPEECH=spk_human_prime
TSPEECH=spk_human_default
TEVENTS=e_Human_HearUnk
DESCRIPTION=Man
SUBSECTION=Miscellaneous
CATEGORY=Civilized

ON=@Create
NPC=brain_human
COLOR=colors_skin
EVENTS=e_player

FENCING={15.0 38.0}
PARRYING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

// <---------------------------------------------------------------->

[CHARDEF 0191]
TEVENTS=e_npc
DEFNAME=c_woman
NAME=Woman
CAN=MT_EQUIP|MT_WALK|MT_RUN|MT_FEMALE|MT_USEHANDS
ICON=i_pet_woman
RESOURCES=i_flesh_head_2, i_flesh_torso, i_flesh_right_arm, i_flesh_left_arm, i_flesh_left_leg, i_flesh_right_leg, i_blood_2
FOODTYPE=15 t_food,t_fruit
SHELTER=r_house
AVERSIONS=t_TRAP,t_eerie_stuff
DESIRES=i_gold,e_notoriety
BLOODCOLOR=0

TSPEECH=spk_human_prime
TSPEECH=spk_human_default
TEVENTS=e_Human_HearUnk
DESCRIPTION=Woman
SUBSECTION=Miscellaneous
CATEGORY=Civilized

ON=@Create
NPC=brain_human
COLOR=colors_skin
EVENTS=e_player

FENCING={15.0 38.0}
PARRYING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

// <---------------------------------------------------------------->

[CHARDEF 0192]
TEVENTS=e_npc
//Ghost robe is not automatic !
//DEFNAME2=GHOSTMAN
DEFNAME=c_ghost_man
NAME=Ghost
ICON=i_pet_MAN
CAN=MT_EQUIP|MT_WALK|MT_RUN|MT_GHOST
RESOURCES=
FOODTYPE=
SHELTER=r_house
AVERSIONS=t_TRAP,t_eerie_stuff
DESIRES=i_gold,e_notoriety
DESCRIPTION=Ghost
SUBSECTION=Miscellaneous
CATEGORY=Civilized

ON=@Create
NPC=brain_human

FENCING={15.0 38.0}
PARRYING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

// <---------------------------------------------------------------->

[CHARDEF 0193]
TEVENTS=e_npc
//Ghost robe is not automatic !
//DEFNAME2=GHOSTWOMAN
DEFNAME=c_ghost_woman
NAME=Ghost
ICON=i_pet_woman
CAN=MT_EQUIP|MT_WALK|MT_RUN|MT_GHOST|MT_FEMALE
RESOURCES=8 i_ribs_raw
FOODTYPE=
SHELTER=r_house
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff
DESCRIPTION=Ghost Woman
SUBSECTION=Miscellaneous
CATEGORY=Civilized

ON=@Create
NPC=brain_human

FENCING={15.0 38.0}
PARRYING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

// <---------------------------------------------------------------->

[CHARDEF 01a4]
TEVENTS=e_npc
//Male Kid (Blond Hair) (not in t2a)
//NOTE: NOT in T2a !
DEFNAME=c_child_mb

NAME=Child
RESOURCES=4 t_food
CAN=MT_WALK|MT_RUN|MT_USEHANDS
ICON=i_pet_MAN
FOODTYPE=15 t_food,t_fruit
DESIRES=i_gold,e_notoriety
SHELTER=r_house
AVERSIONS=t_TRAP,t_eerie_stuff
TSPEECH=spk_human_prime
TSPEECH=spk_human_default
TEVENTS=e_Human_HearUnk
DESCRIPTION=Child (Blond)
SUBSECTION=Miscellaneous
CATEGORY=Civilized

ON=@Create
NPC=brain_human

FENCING={8.0 19.0}
PARRYING={8.0 19.0}
SWORDSMANSHIP={8.0 19.0}
WRESTLING={8.0 19.0}
MACEFIGHTING={8.0 19.0}
MAGICRESISTANCE={8.0 19.0}
TACTICS={8.0 19.0}

// <---------------------------------------------------------------->

[CHARDEF 01a5]
TEVENTS=e_npc
//Male Kid (Dark Hair)
//NOTE: NOT in T2a !
DEFNAME=c_child_md

NAME=Child
CAN=MT_WALK|MT_RUN|MT_USEHANDS
ICON=i_pet_MAN
FOODTYPE=15 t_food,t_fruit
SHELTER=r_house
DESIRES=i_gold,e_notoriety
RESOURCES=4 i_ribs_raw
AVERSIONS=t_TRAP,t_eerie_stuff
TSPEECH=spk_human_prime
TSPEECH=spk_human_default
TEVENTS=e_Human_HearUnk
DESCRIPTION=Child (Brunette)
SUBSECTION=Miscellaneous
CATEGORY=Civilized

ON=@Create
NPC=brain_human

FENCING={8.0 19.0}
PARRYING={8.0 19.0}
SWORDSMANSHIP={8.0 19.0}
WRESTLING={8.0 19.0}
MACEFIGHTING={8.0 19.0}
MAGICRESISTANCE={8.0 19.0}
TACTICS={8.0 19.0}

// <---------------------------------------------------------------->

[CHARDEF 01a6]
TEVENTS=e_npc
//Female Kid (Blond Hair) (toddler)
//NOTE: NOT in T2a !
DEFNAME=c_child_fb

NAME=Child
CAN=MT_WALK|MT_RUN|MT_FEMALE|MT_USEHANDS
ICON=i_pet_woman
FOODTYPE=15 t_food,t_fruit
SHELTER=r_house
DESIRES=i_gold,e_notoriety
RESOURCES=4 i_ribs_raw
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=spk_human_default
TEVENTS=e_Human_HearUnk
DESCRIPTION=Child (Female Blonde)
SUBSECTION=Miscellaneous
CATEGORY=Civilized
BLOODCOLOR=0

ON=@Create
NPC=brain_human

FENCING={8.0 19.0}
PARRYING={8.0 19.0}
SWORDSMANSHIP={8.0 19.0}
WRESTLING={8.0 19.0}
MACEFIGHTING={8.0 19.0}
MAGICRESISTANCE={8.0 19.0}
TACTICS={8.0 19.0}

// <---------------------------------------------------------------->

[CHARDEF 01a7]
TEVENTS=e_npc
//Female Kid (Dark Hair)
//NOTE: NOT in T2a !
DEFNAME=c_child_fd

NAME=Child
CAN=MT_WALK|MT_RUN|MT_FEMALE|MT_USEHANDS
ICON=i_pet_woman
FOODTYPE=15 t_food,t_fruit
SHELTER=r_house
DESIRES=i_gold,e_notoriety
RESOURCES=4 i_ribs_raw
AVERSIONS=t_TRAP,t_eerie_stuff
TSPEECH=spk_human_prime
TSPEECH=spk_human_default
TEVENTS=e_Human_HearUnk
DESCRIPTION=Child (Female Brunette)
SUBSECTION=Miscellaneous
CATEGORY=Civilized
BLOODCOLOR=0

ON=@Create
NPC=brain_human
FENCING={8.0 19.0}
PARRYING={8.0 19.0}
SWORDSMANSHIP={8.0 19.0}
WRESTLING={8.0 19.0}
MACEFIGHTING={8.0 19.0}
MAGICRESISTANCE={8.0 19.0}
TACTICS={8.0 19.0}

// <---------------------------------------------------------------->

[CHARDEF 01a8]
TEVENTS=e_npc
//Use this as our invis man id.
DEFNAME=c_man_invisible
NAME=Man
CAN=MT_WALK|MT_RUN|MT_USEHANDS
ICON=i_pet_MAN
RESOURCES=4 i_ribs_raw
FOODTYPE=15 t_food,t_fruit
DESIRES=i_gold,e_notoriety
SHELTER=r_house
AVERSIONS=t_TRAP,t_eerie_stuff
//TSPEECH=spk_human_prime
//TSPEECH=spk_human_default
DESCRIPTION=Man (Invis)
SUBSECTION=Miscellaneous
CATEGORY=Civilized

ON=@Create
NPC=brain_human

FENCING={8.0 19.0}
PARRYING={8.0 19.0}
SWORDSMANSHIP={8.0 19.0}
WRESTLING={8.0 19.0}
MACEFIGHTING={8.0 19.0}
MAGICRESISTANCE={8.0 19.0}
TACTICS={8.0 19.0}

// <---------------------------------------------------------------->

[CHARDEF 01070]
TEVENTS=e_npc
DEFNAME=c_h_sprite_sprite
NAME=#NAMES_ELF_FEMALE the Sprite
ID=C_WOMAN
CAN=MT_WALK|MT_FLY|MT_FEMALE
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff
DAM=6,10
//ARMOR=

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
COLOR=045e

STR={86 90}
DEX={91 100}
INT={71 85}
//ALIGNMENT=EVIL

FENCING={65.0 88.0}
WRESTLING={35.0 58.0}
MAGICRESISTANCE={60.0 80.0}
TACTICS={75.0 85.0}

NPC=brain_Human

KARMA={-1500 -6000}
FAME={1200 3200}

ITEMNEWBIE=i_hair_PONYTAIL
COLOR=0597

ON=@NPCRestock
ITEM=i_armor_female_plate
COLOR=0599
ITEM=i_kryss
COLOR=0599
ITEM=i_boots_calf
COLOR=0599
ITEM=i_cape
COLOR=0599
ITEM=random_coin_purse
ITEM={ backpack_meager 1 backpack_average 2 }

CATEGORY=Civilized
SUBSECTION=Sprite-Elf (Evil)
DESCRIPTION=Sprite

// <---------------------------------------------------------------->

[CHARDEF 01073]
TEVENTS=e_npc
DEFNAME=c_h_sprite_archer
NAME=#NAMES_ELF_FEMALE the Sprite Archer
ID=C_WOMAN

DAM=6,10
//ARMOR=

CAN=MT_WALK|MT_FLY|MT_FEMALE
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
COLOR=045e
STR={86 90}
DEX={91 100}
INT={71 85}
//ALIGNMENT=EVIL

ARCHERY={65.0 88.0}
WRESTLING={35.0 58.0}
MAGICRESISTANCE={50.0 60.0}
TACTICS={75.0 85.0}

NPC=brain_Human

KARMA={-1500 -6000}
FAME={1200 3200}

ITEMNEWBIE=i_hair_KRISNA
COLOR=0597

ON=@NPCRestock
ITEM=i_arrow,{20 40}
ITEM=I_LEATHER_TUNIC
COLOR=0595
ITEM=i_leather_gloves
COLOR=0595
ITEM=i_leather_leggings
COLOR=0595
ITEM=i_bow
ITEM=i_boots_calf
COLOR=0599
ITEM=i_cape
COLOR=0599
ITEM=random_coin_purse
ITEM={ backpack_meager 1 backpack_average 2 }

CATEGORY=Civilized
SUBSECTION=Sprite-Elf (Evil)
DESCRIPTION=Sprite Archer

// <---------------------------------------------------------------->

[CHARDEF 01074]
TEVENTS=e_npc
DEFNAME=c_h_frostelf_archer
NAME=#NAMES_ELF_MALE the Frost Elf Archer
ID=C_MAN
DAM=10,20
ARMOR=15
CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE
//ALIGNMENT=EVIL

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
COLOR=05d
STR={70 90}
DEX={81 95}
INT={50 60}

ARCHERY={70.0 90.0}
MAGICRESISTANCE={20.0 30.0}
TACTICS={70.0 90.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-3000 -4000}
FAME={2500 4000}

ITEMNEWBIE=i_hair_krisna

ON=@NPCRestock
ITEM=i_studded_tunic
ITEM=i_tunic
ITEM=random_shoes
COLOR=01bb
ITEM=i_bow
ITEM=i_arrow,{10 50}
ITEM=random_jewel
ITEM=i_gold,{60 80}

CATEGORY=Civilized
SUBSECTION=Frost-Elf (Evil)
DESCRIPTION=Frost Elven Archer

// <---------------------------------------------------------------->

[CHARDEF 01075]
TEVENTS=e_npc
DEFNAME=c_h_frostelf_warrior
NAME=#NAMES_ELF_MALE the Frost Elf Warrior
ID=C_MAN

CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE
//ALIGNMENT=EVIL

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

DAM=10,20
ARMOR=15

ON=@Create
COLOR=05d
STR={80 100}
DEX={81 95}
INT={50 60}

MAGICRESISTANCE={35.0 45.0}
TACTICS={70.0 90.0}
WRESTLING={40.0 55.0}
SWORDSMANSHIP={70.0 90.0}

NPC=BRAIN_HUMAN

KARMA={-3000 -4000}
FAME={2500 4000}

ITEMNEWBIE=i_hair_krisna

ON=@NPCRestock
ITEM=i_gold,{80 100}
ITEM=i_studded_tunic
ITEM=i_tunic
ITEM=random_shoes
COLOR=01bb
ITEM=i_halberd
ITEM=random_jewel

CATEGORY=Civilized
SUBSECTION=Frost-Elf (Evil)
DESCRIPTION=Frost Elven Warrior

// <---------------------------------------------------------------->

[CHARDEF 01076]
TEVENTS=e_npc
DEFNAME=c_h_frostelf_chief
NAME=#NAMES_ELF_MALE the Frost Elf Chieftain
ID=C_MAN

DAM=20,25
ARMOR=20

CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE
//ALIGNMENT=EVIL

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
COLOR=05d
STR={150 200}
DEX={81 95}
INT={50 60}

MAGICRESISTANCE={60.0 75.0}
TACTICS={70.0 90.0}
WRESTLING={40.0 55.0}
SWORDSMANSHIP=100.0
PARRYING={75.0 100.0}

NPC=BRAIN_HUMAN

KARMA={-4000 -6000}
FAME={3500 5000}

ITEMNEWBIE=i_hair_krisna

ON=@NPCRestock
ITEM=i_gold,{80 100}
ITEM=i_studded_tunic
ITEM=i_tunic
ITEM=i_pants_long
ITEM=random_shoes
COLOR=01bb
ITEM=i_sword_viking
ITEM=i_shield_kite_metal
ITEM=random_jewel
ITEM=random_average_magic_loot
ITEM=backpack_loaded

CATEGORY=Civilized
SUBSECTION=Frost-Elf (Evil)
DESCRIPTION=Frost Elf Chieftain

// <---------------------------------------------------------------->

[CHARDEF 01077]
TEVENTS=e_npc
DEFNAME=c_h_frostelf_shaman
NAME=#NAMES_ELF_MALE the Frost Elf Shaman
ID=C_MAN
//ALIGNMENT=EVIL
CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE
DAM=15,20
ARMOR={15 20}
TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
COLOR=05d
STR={80 120}
DEX={81 95}
INT={80 100}

MAGICRESISTANCE={60.0 75.0}
TACTICS={70.0 90.0}
WRESTLING={40.0 55.0}
MAGERY={75.0 85.0}

NPC=BRAIN_HUMAN

KARMA={-3000 -5000}
FAME={2500 4000}

ITEMNEWBIE=i_hair_krisna

ON=@NPCRestock
ITEM=i_GOLD,{80 100}
ITEM=i_ROBE
ITEM=random_shoes
COLOR=01bb
ITEM=random_jewel
ITEM=random_scroll
ITEM=random_scroll
CONTAINER=i_bag
ITEM=i_reag_black_pearl,15
ITEM=i_reag_blood_moss,15
ITEM=i_reag_garlic,50
ITEM=i_reag_ginseng,15
ITEM=i_reag_mandrake_root,15
ITEM=i_reag_nightshade,15
ITEM=i_reag_sulfur_ash,15
ITEM=i_reag_spider_silk,15
ITEMNEWBIE=i_spellbook
//ADDSPELL=
MORE1=0ffffffff
MORE2=0ffffffff

CATEGORY=Civilized
SUBSECTION=Frost-Elf (Evil)
DESCRIPTION=Frost Elf Shaman

// <---------------------------------------------------------------->

[CHARDEF 01078]
TEVENTS=e_npc
DEFNAME=c_h_frostelf_warrioress
NAME=#NAMES_ELF_FEMALE the Frost Elf Warrioress
ID=C_WOMAN

DAM=10,20
ARMOR=15

CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE
//ALIGNMENT=EVIL

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
COLOR=05d
STR={80 100}
DEX={81 95}
INT={50 60}

MAGICRESISTANCE={35.0 45.0}
TACTICS={70.0 90.0}
WRESTLING={40.0 55.0}
MACEFIGHTING={70.0 90.0}

NPC=BRAIN_HUMAN

KARMA={-3000 -4000}
FAME={2500 4000}

ITEMNEWBIE=i_hair_long

ON=@NPCRestock
ITEM=i_gold,{80 100}
ITEM=i_armor_female_studded
ITEM=random_shoes
COLOR=01bb
ITEM=i_staff_quarter
ITEM=random_jewel

CATEGORY=Civilized
SUBSECTION=Frost-Elf (Evil)
DESCRIPTION=Frost Elven Warrioress

// <---------------------------------------------------------------->

[CHARDEF 01079]
TEVENTS=e_npc
DEFNAME=c_h_barbarian_warrior
NAME=#NAMES_HUMANMALE the Barbarian Warrior
ID=C_MAN
CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

DAM=20,25
ARMOR=20

ON=@Create
STR={150 200}
DEX={81 95}
INT={20 30}
//ALIGNMENT=EVIL

MAGICRESISTANCE={20.0 35.0}
TACTICS={80.0 95.0}
WRESTLING={80.0 95.0}
SWORDSMANSHIP=100.0
PARRYING={75.0 100.0}

NPC=BRAIN_HUMAN

KARMA={-4000 -6000}
FAME={3500 5000}

ITEMNEWBIE=i_hair_long
COLOR=colors_red
ITEMNEWBIE=i_beard_short_med
COLOR=match_hair

ON=@NPCRestock
ITEM=i_boots_calf
COLOR=01bb
ITEM=i_mask_deer
ITEM=i_axe_double
ITEM=i_leather_tunic
ITEM=i_kilt
COLOR=01bb

ITEM=backpack_rich

CATEGORY=Civilized
SUBSECTION=Barbarians (Evil)
DESCRIPTION=Barbarian Warrior

// <---------------------------------------------------------------->

[CHARDEF 01080]
TEVENTS=e_npc
DEFNAME=c_h_barbarian_chieftan
NAME=#NAMES_HUMANMALE the Barbarian Chieftain
ID=C_MAN
//ALIGNMENT=EVIL
CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

DAM={25 28}
ARMOR=22

ON=@Create
STR={200 250}
DEX={88 98}
INT={20 30}

MAGICRESISTANCE={20.0 35.0}
TACTICS={90.0 100.0}
WRESTLING={90.0 100.0}
SWORDSMANSHIP=100.0
PARRYING={85.0 100.0}

NPC=BRAIN_HUMAN

KARMA={-4500 -6500}
FAME={4000 5500}

ITEMNEWBIE=i_hair_long
COLOR=colors_red
ITEMNEWBIE=i_beard_long_med
COLOR=match_hair

ON=@NPCRestock
ITEM=i_boots_calf
COLOR=01bb
ITEM=I_LEATHER_TUNIC
ITEM=i_kilt
COLOR=01bb
ITEM=backpack_rich
ITEM=i_axe_battle_large_ruin
ITEM=i_mask_bear

CATEGORY=Civilized
SUBSECTION=Barbarians (Evil)
DESCRIPTION=Barbarian Chieftain

// <---------------------------------------------------------------->

[CHARDEF 01081]
TEVENTS=e_npc
DEFNAME=c_h_barbarian_shaman
NAME=#NAMES_HUMANMALE the Barbarian Shaman
ID=C_MAN
DAM=20,25
ARMOR=20
//ALIGNMENT=EVIL
CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
STR={100 150}
DEX={81 95}
INT={20 30}

MAGICRESISTANCE={40.0 55.0}
MAGERY={60.0 75.0}
TACTICS={80.0 95.0}
WRESTLING={80.0 95.0}
MACEFIGHTING=100.0
PARRYING={75.0 100.0}

NPC=BRAIN_HUMAN

KARMA={-4000 -6000}
FAME={3500 5000}

ITEMNEWBIE=i_hair_long
COLOR=colors_red
ITEMNEWBIE=i_beard_short_med
COLOR=match_hair

ON=@NPCRestock
ITEM=i_boots_calf
COLOR=01bb
ITEM=i_staff_gnarled
ITEM=i_SASH
COLOR=01bb
ITEM=i_kilt
COLOR=01bb
ITEM=backpack_rich
ITEM=i_mask_tribal_red
ITEM=random_average_magic_loot

CATEGORY=Civilized
SUBSECTION=Barbarians (Evil)
DESCRIPTION=Barbarian Shaman

// <---------------------------------------------------------------->

[CHARDEF 01082]
TEVENTS=e_npc
DEFNAME=c_h_barbarian_warrioress
NAME=#NAMES_HUMANFEMALE the Barbarian Warrioress
ID=C_WOMAN
DAM=20,25
ARMOR=20

//ALIGNMENT=EVIL
CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_MALE

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
STR={90 110}
DEX={81 95}
INT={20 30}

MAGICRESISTANCE={20.0 35.0}
TACTICS={80.0 95.0}
WRESTLING={80.0 95.0}
SWORDSMANSHIP=100.0
PARRYING={65.0 90.0}

NPC=BRAIN_HUMAN

FAME={3500 5000}
KARMA={-4000 -6000}

ITEMNEWBIE=i_hair_ponytail
COLOR=colors_red

ON=@NPCRestock
ITEM=i_boots_thigh
COLOR=01bb
ITEM=i_armor_female_studded
ITEM=i_axe_battle
ITEM=backpack_rich
ITEM=i_mask_deer

CATEGORY=Civilized
SUBSECTION=Barbarians (Evil)
DESCRIPTION=Barbarian Warrioress

// <---------------------------------------------------------------->

[CHARDEF 01084]
TEVENTS=e_npc
DEFNAME=c_h_witch
NAME=#NAMES_HUMANFEMALE the Witch
ID=C_WOMAN
DAM=15,20
ARMOR=15,20
CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_FEMALE

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
COLOR=0599
STR={70 90}
DEX={81 95}
INT={80 100}
//ALIGNMENT=EVIL

TACTICS={70.0 90.0}
WRESTLING={40.0 55.0}
MACEFIGHTING={55.0 75.0}
MAGERY={65.0 85.0}
MAGICRESISTANCE={80.0 90.0}

NPC=BRAIN_HUMAN

KARMA={-3000 -5000}
FAME={2000 4000}

ITEMNEWBIE=i_hair_long
COLOR=color_gray_dk

ON=@NPCRestock
ITEM=i_shirt_fancy
COLOR=0
ITEM=i_skirt_long
COLOR=1
ITEM=i_hat_wizards
COLOR=1
ITEM=i_boots_calf
COLOR=1
ITEM=random_potion
ITEM=random_potion
ITEM=i_reag_BATWING,{ 1 5 }
ITEM=i_reag_eye_of_newt,{ 1 5 }
ITEM=i_staff_gnarled
ITEM=i_gold,{50 80}

CATEGORY=Civilized
SUBSECTION=Witches (Evil)
DESCRIPTION=Witch

// <---------------------------------------------------------------->

[CHARDEF 01085]
TEVENTS=e_npc
DEFNAME=c_h_witch_high
NAME=#NAMES_HUMANFEMALE the High Witch
ID=C_WOMAN
CAN=MT_EQUIP|MT_USEHANDS|MT_WALK|MT_FEMALE
DAM=15,20
ARMOR=15,20

TSPEECH=spk_human_prime
TSPEECH=spk_human_default

ON=@Create
COLOR=0599
//ALIGNMENT=EVIL
STR={90 110}
DEX={81 95}
INT={80 100}

MAGICRESISTANCE={90.0 95.0}
TACTICS={80.0 90.0}
WRESTLING={40.0 55.0}
MACEFIGHTING={75.0 95.0}
MAGERY={75.0 95.0}
NPC=BRAIN_HUMAN

KARMA={-3000 -5000}
FAME={2000 4000}

ITEMNEWBIE=i_hair_long
COLOR=color_gray_dk

ON=@NPCRestock
ITEM=i_dress_plain
COLOR=1
ITEM=i_hat_wizards
COLOR=1
ITEM=i_boots_calf
COLOR=1
ITEM=random_potion
ITEM=random_potion
ITEM=i_reag_BATWING
ITEM=i_reag_BATWING
ITEM=i_reag_eye_of_newt,{ 1 5 }
ITEM=I_STAFF_BLACK
ITEM=i_gold,{100 200}

CATEGORY=Civilized
SUBSECTION=Witches (Evil)
DESCRIPTION=High Witch

// <---------------------------------------------------------------->

[CHARDEF 01095]
TEVENTS=e_npc
DEFNAME=c_h_woodelf_elite_ranger
NAME=#NAMES_ELF_MALE the Wood-Elf Elite Ranger
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

DAM=15,30
ARMOR=19,19

TSPEECH=jobFighter

ON=@Create
COLOR=0597
STR={60 80}
DEX={81 95}
INT={70 100}

MAGICRESISTANCE={15.0 38.0}
TACTICS={50.0 100.0}
WRESTLING={25.0 40.0}
ARCHERY={80.0 100.0}
BOWCRAFT={60.0 80.0}
SWORDSMANSHIP={50.0 70.0}

NPC=BRAIN_HUMAN

KARMA={-2000 -4000}

ITEMNEWBIE=i_hair_long
ITEMNEWBIE=i_beard_goatee

ON=@NPCRestock
ITEM=i_CAPE
COLOR=045e
ITEM=i_studded_gloves
COLOR=045e
ITEM=i_studded_tunic
COLOR=045e
ITEM=i_studded_gorget
COLOR=045e
ITEM=i_studded_leggings
COLOR=0599
ITEM=i_studded_sleeves
COLOR=0599
ITEM=i_boots_calf
COLOR=045e
ITEM=i_SASH
COLOR=0599
ITEM=i_bow
COLOR=045e
ITEM=i_arrow,{10 30}
ITEM=i_gold,{80 200}

CATEGORY=Civilized
SUBSECTION=Wood Elves
DESCRIPTION=Wood-Elf Elite Ranger

// <---------------------------------------------------------------->

[CHARDEF 01096]
TEVENTS=e_npc
DEFNAME=c_h_woodelf_elite_warrior
NAME=#NAMES_ELF_MALE the Wood-Elf Elite Warrior
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

DAM=10,30
ARMOR=19,19

TSPEECH=jobFighter

ON=@Create
COLOR=0597
STR={60 80}
DEX={81 95}
INT={70 100}

MAGICRESISTANCE={15.0 38.0}
SWORDSMANSHIP={60.0 100.0}
TACTICS={50.0 100.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-2000 -5000}

ITEMNEWBIE=i_hair_long
ITEMNEWBIE=i_beard_goatee

ON=@NPCRestock
ITEM=i_sword_viking
ITEM=I_SHIELD_KITE_WOOD
ITEM=i_CAPE
COLOR=045e
ITEM=i_SASH
COLOR=0599
ITEM=i_studded_sleeves
COLOR=0599
ITEM=i_studded_tunic
COLOR=045e
ITEM=i_studded_gloves
COLOR=045e
ITEM=i_studded_leggings
COLOR=0599
ITEM=i_studded_gorget
COLOR=045e
ITEM=i_boots_calf
COLOR=045e

ITEM=i_gold,{90 200}

CATEGORY=Civilized
SUBSECTION=Wood Elves
DESCRIPTION=Wood-Elf Elite Warrior

// <---------------------------------------------------------------->

[CHARDEF 01097]
TEVENTS=e_npc
DEFNAME=c_h_woodelf_ranger
NAME=#NAMES_ELF_MALE the Wood-Elf Ranger
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

DAM=5,20
ARMOR=13,13

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter

ON=@Create
COLOR=0597
STR={40 60}
DEX={50 70}
INT={30 50}

ARCHERY={65.0 80.0}
BOWCRAFT={60.0 80.0}
MAGICRESISTANCE={15.0 38.0}
SPIRITSPEAK={30.0 100.0}
SWORDSMANSHIP={30.0 50.0}
TACTICS={50.0 80.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-2000 -3000}

ITEMNEWBIE=i_hair_long
ITEMNEWBIE=i_beard_goatee

ON=@NPCRestock
ITEM=i_studded_sleeves
COLOR=0599
ITEM=i_studded_tunic
COLOR=0599
ITEM=i_studded_gloves
COLOR=01bb
ITEM=i_studded_leggings
COLOR=0599
ITEM=i_studded_gorget
COLOR=0599
ITEM=i_boots_calf
COLOR=01bb
ITEM=i_cape
COLOR=01bb
ITEM=i_sash
COLOR=01bb
ITEM=i_bow
ITEM=i_arrow,{10 50}
ITEM=i_gold,{50 150}

CATEGORY=Civilized
SUBSECTION=Wood Elves
DESCRIPTION=Wood-Elf Ranger

// <---------------------------------------------------------------->

[CHARDEF 01098]
TEVENTS=e_npc
DEFNAME=c_h_woodelf_hunter
NAME=#NAMES_ELF_MALE the Wood-Elf hunter
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN
DAM=5,20
ARMOR=13
CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter

ON=@Create
COLOR=0597
STR={40 60}
DEX={50 70}
INT={30 50}

FENCING={40.0 60.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={38.0 50.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-2000 -3000}

ITEMNEWBIE=i_hair_long
ITEMNEWBIE=i_beard_long_med

ON=@NPCRestock
ITEM=i_leather_tunic
ITEM=i_leather_gorget
ITEM=i_leather_leggings
ITEM=i_sandals
ITEM=i_spear
ITEM=i_gold,{25 70}
ITEM=i_hides_cut,{1 3}

CATEGORY=Civilized
SUBSECTION=Wood Elves
DESCRIPTION=Wood-Elf hunter

// <---------------------------------------------------------------->

[CHARDEF 01099]
TEVENTS=e_npc
DEFNAME=c_darkelf_war_sword
NAME=#NAMES_ELF_MALE the Dark-Elf Warrior
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

DAM=15,30
ARMOR=19,19

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter

CATEGORY=Civilized
SUBSECTION=Dark Elves
DESCRIPTION=Dark-Elf Warrior w/sword

ON=@Create
COLOR=0597
STR={70 90}
DEX={81 95}
INT={70 100}

MAGICRESISTANCE={15.0 38.0}
SWORDSMANSHIP={60.0 100.0}
TACTICS={50.0 100.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-3000 -5000}
FAME={1000 3000}

ITEMNEWBIE=i_beard_goatee
ITEMNEWBIE=i_hair_long

ON=@NPCRestock
ITEM=i_sword_viking
ITEM=I_BONE_CHEST
COLOR=0455
ITEM=I_BONE_GLOVES
COLOR=0455
ITEM=I_BONE_HELMET
COLOR=0455
ITEM=i_chainmail_leggings
COLOR=0455
ITEM=i_boots_calf
COLOR=0455
ITEM=i_CAPE
COLOR=0455
ITEM=i_shield_round_metal
ITEM=i_gold,{100 300}

// <---------------------------------------------------------------->

[CHARDEF 01100]
TEVENTS=e_npc
DEFNAME=c_h_woodelf_fighter
NAME=#NAMES_ELF_MALE the Wood_Elf Fighter
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

DAM=5,10
ARMOR=5,10

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter

ON=@Create
COLOR=0597
STR={45 65}
DEX={55 70}
INT={70 100}

MAGICRESISTANCE={15.0 38.0}
SWORDSMANSHIP={60.0 80.0}
TACTICS={50.0 80.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-2000 -4000}

ITEMNEWBIE=i_hair_long

ON=@NPCRestock
ITEM=i_sandals
ITEM=i_gold,{40 110}
ITEM=i_shield_wood
ITEM=i_sword_long
ITEM=i_studded_tunic
COLOR=0599
ITEM=i_studded_gloves
COLOR=0599
ITEM=i_studded_leggings
COLOR=0599

CATEGORY=Civilized
SUBSECTION=Wood Elves
DESCRIPTION=Wood-Elf Fighter

// <---------------------------------------------------------------->

[CHARDEF 01101]
TEVENTS=e_npc
DEFNAME=c_darkelf_fight_mace
NAME=#NAMES_ELF_MALE the Dark-Elf Fighter
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

DAM=10,20
ARMOR=15,15

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter
CATEGORY=Civilized
SUBSECTION=Dark Elves
DESCRIPTION=Dark-Elf Fighter

ON=@Create
COLOR=0597
STR={50 70}
DEX={61 80}
INT={50 60}

FENCING={60.0 80.0}
MACEFIGHTING={60.0 80.0}
MAGICRESISTANCE={15.0 38.0}
SWORDSMANSHIP={60.0 80.0}
TACTICS={60.0 90.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-2000 -5000}

ITEMNEWBIE=i_beard_goatee
ITEMNEWBIE=i_hair_long

ON=@NPCRestock
ITEM=i_gold,{70 200}
ITEM=I_BONE_CHEST
COLOR=0455
ITEM=I_BONE_GLOVES

COLOR=0455
ITEM=I_BONE_HELMET
COLOR=0455
ITEM=i_boots_calf
COLOR=0455
ITEM=i_mace_war
ITEM=i_shield_wood
ITEM=i_studded_leggings
COLOR=0455

// <---------------------------------------------------------------->

[CHARDEF 01102]
TEVENTS=e_npc
DEFNAME=c_darkelf_grunt
NAME=#NAMES_ELF_MALE the Dark-Elf Grunt
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

DAM=10,20
ARMOR=15,15

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter

ON=@Create
COLOR=0597
STR={50 70}
DEX={61 80}
INT={50 60}

ARCHERY={60.0 80.0}
FENCING={60.0 80.0}
MACEFIGHTING={60.0 80.0}
MAGICRESISTANCE={15.0 38.0}
SWORDSMANSHIP={60.0 80.0}
TACTICS={60.0 90.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-2500 -3500}
FAME={1000 2000}

ITEMNEWBIE=i_beard_goatee
ITEMNEWBIE=i_hair_long

ON=@NPCRestock
ITEM=i_gold,{50 150}
ITEM=I_BONE_CHEST
COLOR=0455
ITEM=I_BONE_GLOVES

COLOR=0455
ITEM=I_BONE_HELMET
COLOR=0455
ITEM=i_boots_calf
COLOR=0455
ITEM=i_studded_leggings
COLOR=0455
ITEM=i_shield_wood
ITEM=i_axe_war

CATEGORY=Civilized
SUBSECTION=Dark Elves
DESCRIPTION=Dark-Elf Grunt

// <---------------------------------------------------------------->

[CHARDEF 01103]
TEVENTS=e_npc
DEFNAME=c_darkelf_fight_sword
NAME=#NAMES_ELF_MALE the Dark-Elf Fighter
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

DAM=10,20
ARMOR=15,15

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter
CATEGORY=Civilized
SUBSECTION=Dark Elves
DESCRIPTION=Dark-Elf with Sword

ON=@Create
COLOR=0597
STR={50 70}
DEX={61 80}
INT={50 60}

ARCHERY={60.0 80.0}
FENCING={60.0 80.0}
MACEFIGHTING={60.0 80.0}
MAGICRESISTANCE={15.0 38.0}
SWORDSMANSHIP={60.0 80.0}
TACTICS={60.0 90.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-3000 -4000}
FAME={2500 4000}

ITEMNEWBIE=i_beard_goatee
ITEMNEWBIE=i_hair_long

ON=@NPCRestock
ITEM=i_gold,{80 200}
ITEM=I_BONE_CHEST
COLOR=0455
ITEM=I_BONE_GLOVES

COLOR=0455
ITEM=I_BONE_HELMET
COLOR=0455
ITEM=i_boots_calf
COLOR=0455
ITEM=i_studded_leggings
COLOR=0455
ITEM=i_shield_wood
ITEM=i_sword_broad

// <---------------------------------------------------------------->

[CHARDEF 01104]
TEVENTS=e_npc
DEFNAME=c_darkelf_war_axe
NAME=#NAMES_ELF_MALE the Dark-Elf Warrior
SOUND=snd_HUMAN_M_DIE_01
ID=C_MAN

DAM=15,30
ARMOR=19

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter

CATEGORY=Civilized
SUBSECTION=Dark Elves
DESCRIPTION=Dark-Elf Warrior w/btl axe

ON=@Create
COLOR=0597
STR={70 90}
DEX={81 95}
INT={70 100}

ARCHERY={75.0 100.0}
MACEFIGHTING={75.0 100.0}
MAGICRESISTANCE={15.0 38.0}
PARRYING={40.0 50.0}
SWORDSMANSHIP={75.0 100.0}
TACTICS={75.0 100.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={ -3000 -5000 }
FAME={3000 4000}

ITEMNEWBIE=i_hair_long
ITEMNEWBIE=i_beard_goatee

ON=@NPCRestock
ITEM=i_gold,{100 300}
ITEM=I_BONE_CHEST
COLOR=0455
ITEM=I_BONE_GLOVES

COLOR=0455
ITEM=I_BONE_HELMET
COLOR=0455
ITEM=i_chainmail_leggings
COLOR=0455
ITEM=i_boots_calf
COLOR=0455
ITEM=i_CAPE
COLOR=0455
ITEM=i_axe_two_hand

// <---------------------------------------------------------------->

[CHARDEF 01105]
TEVENTS=e_npc
DEFNAME=c_h_woodelf_archer
ID=C_MAN
NAME=#NAMES_ELF_MALE the Wood-Elf Archer
SOUND=snd_HUMAN_M_DIE_01

DAM=5,15
ARMOR=9

CAN=MT_EQUIP|MT_RUN|MT_USEHANDS|MT_WALK

TSPEECH=jobFighter

ON=@Create
COLOR=0597
STR={40 50}
DEX={45 60}
INT={30 50}

ARCHERY={50.0 70.0}
BOWCRAFT={60.0 80.0}
MAGICRESISTANCE={15.0 38.0}
SPIRITSPEAK={30.0 100.0}
SWORDSMANSHIP={30.0 50.0}
TACTICS={40.0 60.0}
WRESTLING={25.0 40.0}

NPC=BRAIN_HUMAN

KARMA={-2000 -4000}

ITEMNEWBIE=i_hair_long

ON=@NPCRestock
ITEM=i_arrow,{20 40}
ITEM=I_LEATHER_TUNIC
COLOR=0599
ITEM=i_leather_gloves
COLOR=0599
ITEM=i_leather_leggings
COLOR=0599
ITEM=i_bow
ITEM=i_sandals
ITEM=i_gold,{50 110}

CATEGORY=Civilized
SUBSECTION=Wood Elves
DESCRIPTION=Wood-Elf Archer

// <---------------------------------------------------------------->

[CHARDEF 0410]
TEVENTS=e_npc
DEFNAME=C_H_ACTOR
NAME=#NAMES_HUMANMALE the Actor
ID=C_MAN

TSPEECH=spk_human_prime
TSPEECH=jobactor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={21 35}
DEX={26 40}
INT={26 40}

MUSICIANSHIP={50.0 70.0}
PEACEMAKING={50.0 70.0}
SWORDSMANSHIP={15.0 38.0}
TACTICS={15.0 38.0}

NPC=BRAIN_HUMAN
NEED=i_gold

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Actor (male)

// <---------------------------------------------------------------->

[CHARDEF 0411]
TEVENTS=e_npc
DEFNAME=C_H_ACTOR_F
NAME=#NAMES_HUMANFEMALE the Actor
ID=C_WOMAN
//DAM=
//ARMOR=

TSPEECH=spk_human_prime
TSPEECH=jobactor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={21 35}
DEX={26 40}
INT={26 40}

MUSICIANSHIP={50.0 70.0}
PEACEMAKING={50.0 70.0}
SWORDSMANSHIP={15.0 38.0}
TACTICS={15.0 38.0}

NPC=BRAIN_HUMAN
NEED=i_gold

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Actor (female)

// <---------------------------------------------------------------->

[CHARDEF 0414]
TEVENTS=e_npc
DEFNAME=C_H_ARTIST
NAME=#NAMES_HUMANMALE the Artist
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobArtist
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={16 30}
DEX={31 45}
INT={16 30}

ANATOMY={50.0 70.0}
FENCING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=BRAIN_HUMAN
NEED=i_gold

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=i_apron_half
COLOR=colors_all
ITEM=random_coin_purse
ITEM=i_PALETTE

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Artist (male)

// <---------------------------------------------------------------->

[CHARDEF 0415]
TEVENTS=e_npc
DEFNAME=C_H_ARTIST_F
NAME=#NAMES_HUMANFEMALE the Artist
ID=C_WOMAN
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobartist
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={16 30}
DEX={31 45}
INT={16 30}

ANATOMY={50.0 70.0}
FENCING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=BRAIN_HUMAN
NEED=i_gold

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=i_apron_half
COLOR=colors_all
ITEM=random_coin_purse
ITEM=i_PALETTE

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Artist (female)

// <---------------------------------------------------------------->

[CHARDEF 0434]
TEVENTS=e_npc
DEFNAME=C_H_GAMBLER
NAME=#NAMES_HUMANMALE the Gambler
ID=C_MAN
HIREDAYWAGE=40
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety,jobgambler
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobgambler
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={31 45}
DEX={51 65}
INT={56 70}

EVALUATINGINTEL={45.0 68.0}
ItemID={35.0 58.0}
SNOOPING={55.0 78.0}
STEALING={35.0 58.0}
FENCING={15.0 38.0}
PARRYING={25.0 48.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
TACTICS={25.0 48.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_footwear
ITEM=random_dagger
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Gambler (male)

// <---------------------------------------------------------------->

[CHARDEF 0435]
TEVENTS=e_npc
DEFNAME=C_H_GAMBLER_F
NAME=#NAMES_HUMANFEMALE the Gambler
ID=C_WOMAN
HIREDAYWAGE=40
DESIRES=i_gold,e_notoriety,jobgambler
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobgambler
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={31 45}
DEX={51 65}
INT={56 70}

EVALUATINGINTEL={45.0 68.0}
ItemID={35.0 58.0}
SNOOPING={55.0 78.0}
STEALING={35.0 58.0}
FENCING={15.0 38.0}
PARRYING={25.0 48.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
TACTICS={25.0 48.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=random_footwear
ITEM=random_dagger
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Gambler (female)

// <---------------------------------------------------------------->

[CHARDEF 0440]
TEVENTS=e_npc
DEFNAME=C_H_GYPSY
NAME=#NAMES_HUMANMALE the Gypsy
ID=C_MAN
SHELTER=r_house
DESIRES=i_gold,e_notoriety,t_crystal_ball
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobGypsy
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={41 55}
DEX={51 65}
INT={61 75}

BEGGING={45.0 68.0}
HIDING={45.0 68.0}
LOCKPICKING={45.0 68.0}
STEALING={45.0 68.0}
CAMPING={45.0 68.0}
ItemID={45.0 68.0}
SNOOPING={45.0 68.0}
FENCING={15.0 38.0}
PARRYING={35.0 58.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={35.0 58.0}
TACTICS={35.0 58.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=i_pants_short
COLOR=colors_all
ITEM=i_bandana
COLOR=colors_blue
ITEM=random_footwear
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Gypsy (male)

// <---------------------------------------------------------------->

[CHARDEF 0441]
TEVENTS=e_npc
DEFNAME=C_H_GYPSY_F
NAME=#NAMES_HUMANFEMALE the Gypsy
ID=C_WOMAN
SHELTER=r_house
DESIRES=i_gold,e_notoriety,t_crystal_ball
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobGypsy
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={41 55}
DEX={51 65}
INT={61 75}

BEGGING={45.0 68.0}
HIDING={45.0 68.0}
LOCKPICKING={45.0 68.0}
STEALING={45.0 68.0}
CAMPING={45.0 68.0}
ItemID={45.0 68.0}
SNOOPING={45.0 68.0}
FENCING={15.0 38.0}
PARRYING={35.0 58.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={35.0 58.0}
TACTICS={35.0 58.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=i_bandana
COLOR=colors_blue
ITEM=random_footwear
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Gypsy (female)

// <---------------------------------------------------------------->

[CHARDEF 0444]
TEVENTS=e_npc
DEFNAME=C_H_JAILOR
NAME=#NAMES_HUMANMALE the Jailor
ID=C_MAN
AVERSIONS=t_TRAP
DESIRES=i_gold,e_notoriety
SHELTER=r_JAIL

TSPEECH=spk_human_prime
TSPEECH=jobjailor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={96 110}
DEX={96 110}
INT={71 85}

FENCING={15.0 38.0}
PARRYING={75.0 98.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={75.0 98.0}
TACTICS={75.0 98.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_chainmail_tunic
ITEM=i_chainmail_leggings
ITEM=i_shield_round_bronze
ITEM=i_boots_calf
COLOR=colors_neutral
ITEM=i_sword_long
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Jailor (male)

// <---------------------------------------------------------------->

[CHARDEF 0445]
TEVENTS=e_npc
DEFNAME=C_H_JAILOR_F
NAME=#NAMES_HUMANFEMALE the Jailor
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP
SHELTER=r_JAIL

TSPEECH=spk_human_prime
TSPEECH=jobjailor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={96 110}
DEX={96 110}
INT={71 85}

FENCING={15.0 38.0}
PARRYING={75.0 98.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={75.0 98.0}
TACTICS={75.0 98.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_chainmail_tunic
ITEM=i_chainmail_leggings
ITEM=i_shield_round_bronze
ITEM=i_boots_calf
COLOR=colors_neutral
ITEM=i_sword_long
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Jailor (female)

// <---------------------------------------------------------------->

[CHARDEF 0446]
TEVENTS=e_npc
DEFNAME=C_H_JUDGE
NAME=#NAMES_HUMANMALE the Judge
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobjudge
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={66 80}
DEX={61 75}
INT={76 90}

EVALUATINGINTEL={65.0 88.0}
FORENSICS={50.0 70.0}
FENCING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MAGICRESISTANCE={55.0 78.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=i_hair_buns
COLOR=colors_gray
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_black
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Judge (male)

// <---------------------------------------------------------------->

[CHARDEF 0447]
TEVENTS=e_npc
DEFNAME=C_H_JUDGE_F
NAME=#NAMES_HUMANFEMALE the Judge
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobjudge
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={66 80}
DEX={61 75}
INT={76 90}

EVALUATINGINTEL={65.0 88.0}
FORENSICS={50.0 70.0}
FENCING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MAGICRESISTANCE={55.0 78.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=i_hair_buns
COLOR=colors_gray

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_black
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Judge (female)

// <---------------------------------------------------------------->

[CHARDEF 0448]
TEVENTS=e_npc
DEFNAME=C_H_MAGINCIA_COUNCIL
NAME=#NAMES_HUMANMALE the Magincia Council Member
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMaginCouncil
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={41 55}
DEX={41 55}
INT={41 55}

EVALUATINGINTEL={45.0 65.0}
FENCING={15.0 38.0}
WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=i_pants_long
COLOR=colors_all
ITEM=i_SASH
COLOR=colors_red
ITEM=i_boots_calf
COLOR=colors_neutral
ITEM=i_sword_long
ITEM=backpack_loaded

CATEGORY=Civilized
SUBSECTION=Magincia Town Members
DESCRIPTION=Magincia Council Member (male)

// <---------------------------------------------------------------->

[CHARDEF 0449]
TEVENTS=e_npc
DEFNAME=C_H_MAGINCIA_COUNCIL_F
NAME=#NAMES_HUMANFEMALE the Magincia Council Member
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMaginCouncil
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={41 55}
DEX={41 55}
INT={41 55}

FENCING={15.0 38.0}
PARRYING={25.0 48.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
EVALUATINGINTEL={45.0 65.0}
MAGICRESISTANCE={25.0 48.0}
TACTICS={25.0 48.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=i_SASH
COLOR=colors_red
ITEM=i_boots_calf
COLOR=colors_neutral
ITEM=i_sword_long
ITEM=backpack_loaded

CATEGORY=Civilized
SUBSECTION=Magincia Town Members
DESCRIPTION=Magincia Council Member (female)

// <---------------------------------------------------------------->

[CHARDEF 0450]
TEVENTS=e_npc
DEFNAME=C_H_MAGINCIA_SERVANT
NAME=#NAMES_HUMANMALE the Magincia Servant
ID=C_MAN
HIREDAYWAGE=20
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobServant
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={16 30}
DEX={21 35}
INT={26 40}

WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
ITEM=i_sandals
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Magincia Town Members
DESCRIPTION=Magincia Servant (male)

// <---------------------------------------------------------------->

[CHARDEF 0451]
TEVENTS=e_npc
DEFNAME=C_H_MAGINCIA_SERVANT_F
NAME=#NAMES_HUMANFEMALE the Magincia Servant
ID=C_WOMAN
HIREDAYWAGE=20
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobServant
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={16 30}
DEX={21 35}
INT={26 40}

WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=i_skirt_long
ITEM=i_sandals
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Magincia Town Members
DESCRIPTION=Magincia Servant (female)

// <---------------------------------------------------------------->

[CHARDEF 0452]
TEVENTS=e_npc
DEFNAME=C_H_MAYOR
NAME=#NAMES_HUMANMALE the Mayor
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmayor
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={36 50}
DEX={36 50}
INT={51 65}

EVALUATINGINTEL={25.0 48.0}
FENCING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={25.0 48.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=i_pants_long
COLOR=colors_all
ITEM=random_boots
ITEM=i_SASH
COLOR=colors_red
ITEM=backpack_rich

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Mayor (male)

// <---------------------------------------------------------------->

[CHARDEF 0453]
TEVENTS=e_npc
DEFNAME=C_H_MAYOR_F
NAME=#NAMES_HUMANFEMALE the Mayor
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmayor
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={36 50}
DEX={36 50}
INT={51 65}

EVALUATINGINTEL={25.0 48.0}
FENCING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={25.0 48.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_dress_plain
COLOR=colors_all
ITEM=random_boots
ITEM=i_SASH
COLOR=colors_red
ITEM=backpack_rich

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Mayor (female)

// <---------------------------------------------------------------->

[CHARDEF 0458]
TEVENTS=e_npc
DEFNAME=C_H_MONK
NAME=#NAMES_HUMANMALE the Monk
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmonk
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={21 35}
DEX={36 50}
INT={41 55}

EVALUATINGINTEL={55.0 78.0}
WRESTLING={15.0 38.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_neutral
ITEM=i_sandals
ITEM=backpack_poor

CATEGORY=Civilized
SUBSECTION=Religious
DESCRIPTION=Monk (male)

// <---------------------------------------------------------------->

[CHARDEF 0459]
TEVENTS=e_npc
DEFNAME=C_H_MONK_F
NAME=#NAMES_HUMANFEMALE the Monk
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmonk
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={21 35}
DEX={36 50}
INT={41 55}

EVALUATINGINTEL={55.0 78.0}
WRESTLING={15.0 38.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_neutral
ITEM=i_sandals
ITEM=backpack_poor

CATEGORY=Civilized
SUBSECTION=Religious
DESCRIPTION=Monk (female)

// <---------------------------------------------------------------->

[CHARDEF 0460]
TEVENTS=e_npc
DEFNAME=C_H_NOBLE
NAME=#NAMES_HUMANMALE the Noble
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff,e_carnivores3

TSPEECH=spk_human_prime
TSPEECH=jobNoble
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={31 45}
DEX={41 55}
INT={51 65}

FENCING={15.0 38.0}
PARRYING={25.0 48.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={25.0 48.0}
TACTICS={25.0 48.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=i_pants_long
COLOR=colors_all
ITEM=i_cape
COLOR=colors_all
ITEM=i_SASH
COLOR=colors_all
ITEM=random_boots
ITEM=i_sword_long
ITEM=backpack_loaded

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Noble (male)

// <---------------------------------------------------------------->

[CHARDEF 0461]
TEVENTS=e_npc
DEFNAME=C_H_NOBLE_F
NAME=#NAMES_HUMANFEMALE the Noble
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff,e_carnivores3

TSPEECH=spk_human_prime
TSPEECH=jobNoble
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={31 45}
DEX={41 55}
INT={51 65}

FENCING={15.0 38.0}
PARRYING={25.0 48.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={25.0 48.0}
TACTICS={25.0 48.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_dress_full
COLOR=colors_neutral
ITEM=i_cape
COLOR=colors_all
ITEM=i_SASH
COLOR=colors_all
ITEM=random_boots
ITEM=i_sword_long
ITEM=backpack_loaded

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Noble (female)

// <---------------------------------------------------------------->

[CHARDEF 0464]
TEVENTS=e_npc
DEFNAME=C_H_PRIEST
NAME=#NAMES_HUMANMALE the Priest
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobpriest
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

CATEGORY=Civilized
SUBSECTION=Religious
DESCRIPTION=Priest (male)

ON=@Create
f_pat_random
COLOR=colors_skin
STR={41 55}
DEX={51 65}
INT={61 75}

SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MAGICRESISTANCE={35.0 58.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_gray
ITEM=i_sandals
ITEM=random_coin_purse

// <---------------------------------------------------------------->

[CHARDEF 0465]
TEVENTS=e_npc
DEFNAME=C_H_PRIESTESS_F
NAME=#NAMES_HUMANFEMALE the Priestess
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobpriest
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

CATEGORY=Civilized
SUBSECTION=Religious
DESCRIPTION=Priestess (female)

ON=@Create
f_pat_random
COLOR=colors_skin
STR={41 55}
DEX={51 65}
INT={61 75}

SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MAGICRESISTANCE={35.0 58.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_gray
ITEM=i_sandals
ITEM=random_coin_purse

// <---------------------------------------------------------------->

[CHARDEF 0466]
TEVENTS=e_npc
DEFNAME=C_H_OCLLORUNNER
NAME=#NAMES_HUMANMALE the Ocllo Runner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobrunner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={26 40}
DEX={31 45}
INT={16 30}

FENCING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=i_pants_short
COLOR=colors_all
ITEM=i_sandals
ITEM=backpack_poor

CATEGORY=Civilized
SUBSECTION=Ocllo Town Members
DESCRIPTION=Ocllo Runner (male)

// <---------------------------------------------------------------->

[CHARDEF 0467]
TEVENTS=e_npc
DEFNAME=C_H_OCLLORUNNER_F
NAME=#NAMES_HUMANFEMALE the Ocllo Runner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobrunner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={26 40}
DEX={31 45}
INT={16 30}

FENCING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=i_sandals
ITEM=backpack_poor

CATEGORY=Civilized
SUBSECTION=Ocllo Town Members
DESCRIPTION=Ocllo Runner (female)

// <---------------------------------------------------------------->

[CHARDEF 0468]
TEVENTS=e_npc
DEFNAME=C_H_PEASANT
NAME=#NAMES_HUMANMALE the Peasant
ID=C_MAN
HIREDAYWAGE=10
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff,e_carnivores3

TSPEECH=spk_human_prime
TSPEECH=joblaborer
TSPEECH=jobPEASANT
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Scavenge
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={26 40}
DEX={21 35}
INT={16 30}

WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human
NEED=i_gold

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=backpack_poor

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Peasant (male)

// <---------------------------------------------------------------->

[CHARDEF 0469]
TEVENTS=e_npc
DEFNAME=C_H_PEASANT_F
NAME=#NAMES_HUMANFEMALE the Peasant
ID=C_WOMAN
HIREDAYWAGE=10
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff,e_carnivores3

TSPEECH=spk_human_prime
TSPEECH=joblaborer
TSPEECH=jobPEASANT
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Scavenge
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={26 40}
DEX={21 35}
INT={16 30}

WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human
NEED=i_gold

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=backpack_poor

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Peasant (female)

// <---------------------------------------------------------------->

[CHARDEF 0470]
TEVENTS=e_npc
DEFNAME=C_H_PIRATE
NAME=#NAMES_HUMANMALE the Pirate
ID=C_MAN
HIREDAYWAGE=70
DESIRES=i_gold,e_notoriety,jobpirate,T_GEM
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobpirate
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={ 86 100 }
DEX={ 86 100 }
INT={ 71 85 }

FENCING={ 25.0 48.0 }
PARRYING={65.0 88.0}
SWORDSMANSHIP={55.0 78.0}
WRESTLING={45.0 68.0}
MACEFIGHTING={25.0 48.0}
TACTICS={65.0 88.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=i_CUTLASS
ITEM={ i_bandana 1 i_skull_cap 1 }
COLOR=colors_red
ITEM=i_boots_thigh
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Pirate (male)

// <---------------------------------------------------------------->

[CHARDEF 0471]
TEVENTS=e_npc
DEFNAME=C_H_PIRATE_F
NAME=#NAMES_HUMANFEMALE the Pirate
ID=C_WOMAN
HIREDAYWAGE=70
DESIRES=i_gold,e_notoriety,jobpirate,T_GEM
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobpirate
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={86 100}
INT={71 85}

FENCING={25.0 48.0}
PARRYING={65.0 88.0}
SWORDSMANSHIP={55.0 78.0}
WRESTLING={45.0 68.0}
MACEFIGHTING={25.0 48.0}
TACTICS={65.0 88.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=i_CUTLASS
ITEM={ i_bandana 1 i_skull_cap 1 }
COLOR=colors_red
ITEM=i_boots_thigh
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Pirate (female)

// <---------------------------------------------------------------->

[CHARDEF 0472]
TEVENTS=e_npc
DEFNAME=C_H_PRISONER
NAME=#NAMES_HUMANMALE the Prisoner
ID=C_MAN
SHELTER=r_JAIL
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobprisoner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={11 25}
DEX={11 25}
INT={31 45}

WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_pants_short
COLOR=colors_all
ITEM=backpack_poor

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Prisoner (male)

// <---------------------------------------------------------------->

[CHARDEF 0473]
TEVENTS=e_npc
DEFNAME=C_H_PRISONER_F
NAME=#NAMES_HUMANFEMALE the Prisoner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_JAIL

TSPEECH=spk_human_prime
TSPEECH=jobprisoner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={11 25}
DEX={11 25}
INT={31 45}

WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=backpack_poor

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Prisoner (female)

// <---------------------------------------------------------------->

[CHARDEF 0478]
TEVENTS=e_npc
DEFNAME=C_H_SCULPTOR
NAME=#NAMES_HUMANMALE the Sculptor
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobSculptor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={16 30}
DEX={26 40}
INT={21 35}

ANATOMY={35.0 55.0}
WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Sculptor (male)

// <---------------------------------------------------------------->

[CHARDEF 0479]
TEVENTS=e_npc
DEFNAME=C_H_SCULPTOR_F
NAME=#NAMES_HUMANFEMALE the Sculptor
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobSculptor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={16 30}
DEX={26 40}
INT={21 35}

ANATOMY={35.0 55.0}
WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Sculptor (female)

// <---------------------------------------------------------------->

[CHARDEF 0494]
TEVENTS=e_npc
DEFNAME=C_H_MAGE
NAME=#NAMES_HUMANMALE the Mage
ID=C_MAN
DESIRES=i_gold,t_wand,t_reagent
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={61 75}
DEX={71 85}
INT={86 100}

//SPELLCIRCLES=7-8

INSCRIPTION={50.0 65.0}
MEDITATION={75.0 100.0}
MAGERY={86.0 100.0}
WRESTLING={15.0 38.0}
MAGICRESISTANCE={65.0 88.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_all
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Mage (male) (Non Shopkeeper)

// <---------------------------------------------------------------->

[CHARDEF 0495]
TEVENTS=e_npc
DEFNAME=C_H_MAGE_F
NAME=#NAMES_HUMANFEMALE the Mage
ID=C_WOMAN
DESIRES=i_gold,t_wand,t_reagent
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={61 75}
DEX={71 85}
INT={86 100}

//SPELLCIRCLES=7-8

MEDITATION={75.0 100.0}
INSCRIPTION={50.0 65.0}
MAGERY={86.0 100.0}
WRESTLING={15.0 38.0}
MAGICRESISTANCE={65.0 88.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_all
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Mage (female) (Non Shopkeeper)

// <---------------------------------------------------------------->

[CHARDEF 0496]
TEVENTS=e_npc
DEFNAME=C_H_EVILMAGE
NAME=#NAMES_HUMANMALE the Evil Mage
ID=C_MAN
DESIRES=i_gold,t_wand,t_reagent,t_bone
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageEvil
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={81 95}
INT={96 110}

//ALIGNMENT=EVIL
//SPELLCIRCLESS=3-5

EVALUATINGINTEL={55.0 78.0}
INSCRIPTION={76.0 90.0}
MAGERY={86.0 100.0}
WRESTLING={20.0 60.0}
MAGICRESISTANCE={15.0 38.0}
MEDITATION={75.0 100.0}
TACTICS={15.0 38.0}

NPC=brain_human
KARMA={-3000 -3999}

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_red
ITEM=i_sandals

ITEM=random_coin_purse
ITEM=random_upper_scroll
ITEM=random_upper_scroll

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Evil Mage (Male)

// <---------------------------------------------------------------->

[CHARDEF 0497]
TEVENTS=e_npc
DEFNAME=C_H_EVILMAGE_F
NAME=#NAMES_HUMANFEMALE the Evil Mage
ID=C_WOMAN
DESIRES=i_gold,t_wand,t_reagent,t_bone
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageEvil
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Needs
TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={81 95}
INT={96 110}

//SPELLCIRCLESS=3-5
//ALIGNMENT=EVIL

EVALUATINGINTEL={55.0 78.0}
INSCRIPTION={76.0 90.0}
MEDITATION={75.0 100.0}
MAGERY={86.0 100.0}
WRESTLING={20.0 60.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human
KARMA={-3000 -3999}

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_red
ITEM=i_sandals
ITEM=random_coin_purse
ITEM=random_upper_scroll
ITEM=random_upper_scroll

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Evil Mage (Female)

// <---------------------------------------------------------------->

[CHARDEF 0498]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_ARCANE
NAME=#NAMES_HUMANMALE the Guildmaster of Arcane Arts
ID=C_MAN
DESIRES=i_gold,t_wand,t_reagent,t_bone,e_notoriety,t_book
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageMaster
TSPEECH=spk_master
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={91 105}
DEX={101 115}
INT={116 130}

//SPELLCIRCLES=8

EVALUATINGINTEL={55.0 78.0}
INSCRIPTION={76.0 90.0}
MAGERY={86.0 100.0}
MEDITATION={75.0 100.0}
WRESTLING={35.0 55.0}
MAGICRESISTANCE={75.0 98.0}
TACTICS={35.0 45.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_blue
ITEM=i_CAPE
COLOR=colors_all
ITEM=i_sandals
ITEM=random_coin_purse
ITEM=random_upper_scroll
ITEM=random_upper_scroll

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster of Arcane Arts (male)

// <---------------------------------------------------------------->

[CHARDEF 0499]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_ARCANE_F
NAME=#NAMES_HUMANFEMALE the Guildmaster of Arcane Arts
ID=C_WOMAN
DESIRES=i_gold,t_wand,t_reagent,t_bone,e_notoriety,t_book
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageMaster
TSPEECH=spk_master
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={91 105}
DEX={101 115}
INT={116 130}

//SPELLCIRCLES=8

EVALUATINGINTEL={55.0 78.0}
INSCRIPTION={76.0 90.0}
MEDITATION={75.0 100.0}
MAGERY={86.0 100.0}
WRESTLING={35.0 55.0}
MAGICRESISTANCE={75.0 98.0}
TACTICS={35.0 45.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_robe
COLOR=colors_blue
ITEM=i_CAPE
COLOR=colors_all
ITEM=i_sandals
ITEM=random_coin_purse
ITEM=random_upper_scroll
ITEM=random_upper_scroll

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster of Arcane Arts (female)

// <---------------------------------------------------------------->

[CHARDEF 0504]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_CLOTHIER
NAME=#NAMES_HUMANMALE the Guildmaster Clothier
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTailorMaster
TSPEECH=spk_master
TSPEECH=jobTailor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={86 100}
INT={86 100}

TAILORING={88.0 100.0}
WRESTLING={35.0 55.0}
TACTICS={35.0 55.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=i_CAPE
COLOR=match_shirt
ITEM=i_pants_long
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Clothier  (male)

// <---------------------------------------------------------------->

[CHARDEF 0508]
TEVENTS=e_npc
DEFNAME=C_H_BARD
NAME=#NAMES_HUMANMALE the Bard
ID=C_MAN
HIREDAYWAGE=20
DESIRES=i_gold,e_notoriety

TSPEECH=spk_human_prime
TSPEECH=jobBard
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={16 30}
DEX={26 40}
INT={26 40}

MUSICIANSHIP={55.0 78.0}
ENTICEMENT={55.0 78.0}
PEACEMAKING={55.0 78.0}
PROVOCATION={55.0 78.0}
FENCING={15.0 38.0}
PARRYING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_instrument
ITEM=random_instrument
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Bard (male)

// <---------------------------------------------------------------->

[CHARDEF 0509]
TEVENTS=e_npc
DEFNAME=C_H_BARD_F
NAME=#NAMES_HUMANFEMALE the Bard
ID=C_WOMAN
HIREDAYWAGE=20
DESIRES=i_gold,e_notoriety

TSPEECH=spk_human_prime
TSPEECH=jobBard
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={16 30}
DEX={26 40}
INT={26 40}

MUSICIANSHIP={55.0 78.0}
ENTICEMENT={55.0 78.0}
PEACEMAKING={55.0 78.0}
PROVOCATION={55.0 78.0}
FENCING={15.0 38.0}
PARRYING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_instrument
ITEM=random_instrument
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Bard (female)

// <---------------------------------------------------------------->

[CHARDEF 0510]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_BARD
NAME=#NAMES_HUMANMALE the Guildmaster Bard
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBardMaster
TSPEECH=spk_master
TSPEECH=jobBard
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={71 85}
INT={61 75}

MUSICIANSHIP={75.0 100.0}
ENTICEMENT={75.0 100.0}
PEACEMAKING={75.0 100.0}
PROVOCATION={75.0 100.0}
FENCING={15.0 38.0}
PARRYING={65.0 88.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={35.0 55.0}
TACTICS={65.0 88.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_instrument
ITEM=random_instrument
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Bard (male)

// <---------------------------------------------------------------->

[CHARDEF 0511]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_BARD_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Bard
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBardMaster
TSPEECH=spk_master
TSPEECH=jobBard
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={71 85}
INT={61 75}

MUSICIANSHIP={75.0 100.0}
ENTICEMENT={75.0 100.0}
PEACEMAKING={75.0 100.0}
PROVOCATION={75.0 100.0}
FENCING={15.0 38.0}
PARRYING={65.0 88.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={35.0 55.0}
TACTICS={65.0 88.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_instrument
ITEM=random_instrument
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Bard (female)

// <---------------------------------------------------------------->

[CHARDEF 0514]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_ENGINEER
NAME=#NAMES_HUMANMALE the Guildmaster Engineer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTinkerMaster
TSPEECH=spk_master
TSPEECH=jobTinker
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={86 100}
INT={86 100}

LOCKPICKING={65.0 88.0}
TINKERING={75.0 100.0}
FENCING={15.0 38.0}
PARRYING={35.0 55.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={35.0 55.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_orange
ITEM=i_pants_long
COLOR=colors_black
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Engineer (male)

// <---------------------------------------------------------------->

[CHARDEF 0515]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_ENGINEER_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Engineer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTinkerMaster
TSPEECH=spk_master
TSPEECH=jobTinker
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={86 100}
INT={86 100}

LOCKPICKING={65.0 88.0}
TINKERING={75.0 100.0}
FENCING={15.0 38.0}
PARRYING={35.0 55.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={35.0 55.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_orange
ITEM=i_skirt_long
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Engineer (female)

// <---------------------------------------------------------------->

[CHARDEF 0528]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_MARITIME
NAME=#NAMES_HUMANMALE the Maritime Guildmaster
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobShipwrightMaster
TSPEECH=spk_master
TSPEECH=jobShipwright
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={81 98}
DEX={86 100}
INT={81 95}

FISHING={75.0 100.0}
FENCING={15.0 38.0}
WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_blue
ITEM=random_pants
COLOR=colors_blue
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Maritime Guildmaster  (male)

// <---------------------------------------------------------------->

[CHARDEF 0529]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_MARITIME_F
NAME=#NAMES_HUMANFEMALE the Maritime Guildmaster
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobShipwrightMaster
TSPEECH=spk_master
TSPEECH=jobShipwright
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={81 98}
DEX={86 100}
INT={81 95}

FISHING={75.0 100.0}
FENCING={15.0 38.0}
WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_blue
ITEM=random_skirt
COLOR=colors_blue
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Maritime Guildmaster (female)

// <---------------------------------------------------------------->

[CHARDEF 0530]
TEVENTS=e_npc
DEFNAME=C_H_SAILOR
NAME=#NAMES_HUMANMALE Sailor
ID=C_MAN
HIREDAYWAGE=50
DESIRES=i_gold,e_notoriety,t_SHIP,jobSailor
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_docks,r_water

TSPEECH=spk_human_prime
TSPEECH=jobSailor
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={66 80}
DEX={66 80}
INT={41 55}

FISHING={35.0 55.0}
FENCING={15.0 38.0}
PARRYING={45.0 68.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={45.0 68.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
ITEM=random_pants
ITEM=i_CUTLASS
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Sailor (male)

// <---------------------------------------------------------------->

[CHARDEF 0531]
TEVENTS=e_npc
DEFNAME=C_H_SAILOR_F
NAME=#NAMES_HUMANFEMALE the Sailor
ID=C_WOMAN
HIREDAYWAGE=50
DESIRES=i_gold,e_notoriety,t_SHIP,jobSailor
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_docks,r_water

TSPEECH=spk_human_prime
TSPEECH=jobSailor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={66 80}
DEX={66 80}
INT={41 55}

FISHING={35.0 55.0}
FENCING={15.0 38.0}
PARRYING={45.0 68.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={45.0 68.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
ITEM=random_pants
ITEM=i_CUTLASS
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Sailor (female)

// <---------------------------------------------------------------->

[CHARDEF 0540]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_MERCHANT
NAME=#NAMES_HUMANMALE the Guildmaster Merchant
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMerchantMaster
TSPEECH=spk_master
TSPEECH=jobNoble
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={86 100}
INT={86 100}

ItemID={55.0 78.0}
FENCING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={35.0 55.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=i_pants_long
COLOR=colors_all
ITEM=random_shoes
ITEM=random_rings
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Merchant (male)

// <---------------------------------------------------------------->

[CHARDEF 0541]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_MERCHANT_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Merchant
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMerchantMaster
TSPEECH=spk_master
TSPEECH=jobNoble
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={86 100}
INT={86 100}

ItemID={55.0 78.0}
FENCING={15.0 38.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={35.0 55.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=random_skirt
COLOR=colors_all
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_rings
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Merchant (female)

// <---------------------------------------------------------------->

[CHARDEF 0542]
TEVENTS=e_npc
DEFNAME=C_H_RANGER
NAME=#NAMES_HUMANMALE the Ranger
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobRanger
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={76 90}
INT={61 75}

ANIMALLORE={55.0 78.0}
ARCHERY={55.0 78.0}
CAMPING={55.0 78.0}
HERDING={45.0 68.0}
HIDING={45.0 68.0}
TRACKING={45.0 68.0}
FENCING={35.0 58.0}
PARRYING={65.0 88.0}
SWORDSMANSHIP={35.0 58.0}
WRESTLING={35.0 58.0}
TACTICS={65.0 88.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_green
ITEM=random_pants
COLOR=colors_brown
ITEM=random_footwear
COLOR=colors_neutral
ITEM=random_coin_purse
ITEM=i_bow
ITEM=i_arrow,{5 20}

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Ranger (male)

// <---------------------------------------------------------------->

[CHARDEF 0543]
TEVENTS=e_npc
DEFNAME=C_H_RANGER_F
NAME=#NAMES_HUMANFEMALE the Ranger
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobRanger
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={71 85}
DEX={76 90}
INT={61 75}

ANIMALLORE={55.0 78.0}
ARCHERY={55.0 78.0}
CAMPING={55.0 78.0}
HERDING={45.0 68.0}
HIDING={45.0 68.0}
TRACKING={45.0 68.0}
FENCING={35.0 58.0}
PARRYING={65.0 88.0}
SWORDSMANSHIP={35.0 58.0}
WRESTLING={35.0 58.0}
TACTICS={65.0 88.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_green
ITEM=random_skirt
COLOR=colors_brown
ITEM=random_footwear
COLOR=colors_neutral
ITEM=random_coin_purse
ITEM=i_bow
ITEM=i_arrow,{5 20}

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Ranger (female)

// <---------------------------------------------------------------->

[CHARDEF 0544]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_RANGER
NAME=#NAMES_HUMANMALE the Guildmaster Ranger
ID=C_MAN
SHELTER=r_forests,r_house
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobRangerMaster
TSPEECH=spk_master
TSPEECH=jobRanger
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={91 105}
DEX={96 110}
INT={81 95}

STEALTH={50.0 75.0}
ARCHERY={75.0 100.0}
ANIMALLORE={75.0 100.0}
CAMPING={65.0 88.0}
HERDING={55.0 78.0}
HIDING={65.0 88.0}
TRACKING={75.0 100.0}
FENCING={15.0 38.0}
PARRYING={75.0 98.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={75.0 98.0}
TACTICS={75.0 98.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_green
ITEM=i_pants_long
COLOR=colors_brown
ITEM=random_footwear
COLOR=colors_neutral
ITEM=random_coin_purse
ITEM=i_bow
ITEM=i_arrow,{5 20}

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Ranger (male)

// <---------------------------------------------------------------->

[CHARDEF 0545]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_RANGER_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Ranger
ID=C_WOMAN
SHELTER=r_forests,r_house
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobRangerMaster
TSPEECH=spk_master
TSPEECH=jobRanger
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={91 105}
DEX={96 110}
INT={81 95}

STEALTH={50.0 75.0}
ARCHERY={75.0 100.0}
ANIMALLORE={75.0 100.0}
CAMPING={65.0 88.0}
HERDING={55.0 78.0}
HIDING={65.0 88.0}
TRACKING={75.0 100.0}
FENCING={15.0 38.0}
PARRYING={75.0 98.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={75.0 98.0}
TACTICS={75.0 98.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_green
ITEM=random_skirt
COLOR=colors_brown
ITEM=random_footwear
COLOR=colors_neutral
ITEM=random_coin_purse
ITEM=i_bow
ITEM=i_arrow,{5 20}

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Ranger (female)

// <---------------------------------------------------------------->

[CHARDEF 0550]
TEVENTS=e_npc
DEFNAME=C_H_MINER
NAME=#NAMES_HUMANMALE Miner
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_ore
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_mountains

TSPEECH=spk_human_prime
TSPEECH=jobMiner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={66 80}
DEX={51 65}
INT={41 55}

BLACKSMITHING={35.0 55.0}
MINING={55.0 70.0}
FENCING={15.0 38.0}
PARRYING={35.0 58.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={35.0 58.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_gray
ITEM=random_pants
COLOR=colors_blue
ITEM=random_boots
COLOR=colors_brown
ITEM=i_pickaxe
ITEM=backpack_meager

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Miner (male)

// <---------------------------------------------------------------->

[CHARDEF 0551]
TEVENTS=e_npc
DEFNAME=C_H_MINER_F
NAME=#NAMES_HUMANFEMALE the Miner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_ore
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_mountains

TSPEECH=spk_human_prime
TSPEECH=jobMiner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={66 80}
DEX={51 65}
INT={41 55}

MINING={35.0 58.0}
FENCING={15.0 38.0}
PARRYING={35.0 58.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
MAGICRESISTANCE={35.0 58.0}
TACTICS={35.0 58.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_gray
ITEM=random_skirt
COLOR=colors_blue
ITEM=random_boots
COLOR=colors_brown
ITEM=i_pickaxe
ITEM=backpack_meager

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Miner (female)

// <---------------------------------------------------------------->

[CHARDEF 0552]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_MINER
NAME=#NAMES_HUMANMALE the Guildmaster Miner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMinerMaster
TSPEECH=spk_master
TSPEECH=jobMiner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={61 75}
INT={71 85}

ItemID={65.0 88.0}
MINING={75.0 100.0}
BLACKSMITHING={55.0 70.0}
FENCING={15.0 38.0}
PARRYING={35.0 50.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_gray
ITEM=i_pants_long
COLOR=colors_brown
ITEM=i_boots_calf
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Miner (male)

// <---------------------------------------------------------------->

[CHARDEF 0553]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_MINER_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Miner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMinerMaster
TSPEECH=spk_master
TSPEECH=jobMiner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={61 75}
INT={71 85}

ItemID={65.0 88.0}
MINING={75.0 100.0}
BLACKSMITHING={55.0 70.0}
FENCING={15.0 38.0}
PARRYING={35.0 50.0}
SWORDSMANSHIP={15.0 38.0}
WRESTLING={15.0 38.0}
MACEFIGHTING={15.0 38.0}
TACTICS={15.0 38.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_gray
ITEM=random_skirt
COLOR=colors_brown
ITEM=i_boots_calf
COLOR=colors_neutral
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Miner (female)

// <---------------------------------------------------------------->

[CHARDEF 0564]
TEVENTS=e_npc
DEFNAME=C_H_FIGHTER
NAME=#NAMES_HUMANMALE the Fighter
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={81 95}
INT={61 75}

FENCING={50.0 70.0}
PARRYING={50.0 70.0}
SWORDSMANSHIP={50.0 70.0}
WRESTLING={50.0 70.0}
MACEFIGHTING={50.0 70.0}
TACTICS={50.0 70.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_ringmail_tunic
ITEM=i_ringmail_leggings
ITEM=i_ringmail_sleeves
ITEM=i_ringmail_gloves
ITEM=i_chainmail_coif
ITEM=i_leather_gorget
ITEM=i_shield_wood
ITEM=i_sword_broad
ITEM=i_boots_calf
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Fighter (male)

// <---------------------------------------------------------------->

[CHARDEF 0565]
TEVENTS=e_npc
DEFNAME=C_H_FIGHTER_F
NAME=#NAMES_HUMANFEMALE the Fighter
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={81 95}
INT={61 75}

FENCING={50.0 70.0}
PARRYING={50.0 70.0}
SWORDSMANSHIP={50.0 70.0}
WRESTLING={50.0 70.0}
MACEFIGHTING={50.0 70.0}
TACTICS={50.0 70.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_ringmail_tunic
ITEM=i_ringmail_leggings
ITEM=i_ringmail_sleeves
ITEM=i_ringmail_gloves
ITEM=i_chainmail_coif
ITEM=i_leather_gorget
ITEM=i_shield_wood
ITEM=i_boots_calf
ITEM=i_sword_broad
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Fighter (female)

// <---------------------------------------------------------------->

[CHARDEF 0566]
TEVENTS=e_npc
DEFNAME=C_H_WARRIOR
NAME=#NAMES_HUMANMALE the Warrior
ID=C_MAN
HIREDAYWAGE=60
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={81 95}
INT={61 75}

ARMSLORE={50.0 70.0}
FENCING={50.0 70.0}
PARRYING={50.0 70.0}
SWORDSMANSHIP={50.0 70.0}
WRESTLING={50.0 70.0}
MACEFIGHTING={50.0 70.0}
TACTICS={50.0 70.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_ringmail_tunic
ITEM=i_ringmail_leggings
ITEM=i_ringmail_sleeves
ITEM=i_ringmail_gloves
ITEM=i_chainmail_coif
ITEM=i_leather_gorget
ITEM=i_shield_wood
ITEM=i_boots_calf
ITEM=i_sword_broad
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Warrior (male)

// <---------------------------------------------------------------->

[CHARDEF 0567]
TEVENTS=e_npc
DEFNAME=C_H_WARRIOR_F
NAME=#NAMES_HUMANFEMALE the Warrior
ID=C_WOMAN
HIREDAYWAGE=60
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={81 95}
INT={61 75}

ARMSLORE={50.0 70.0}
FENCING={50.0 70.0}
PARRYING={50.0 70.0}
SWORDSMANSHIP={50.0 70.0}
WRESTLING={50.0 70.0}
MACEFIGHTING={50.0 70.0}
TACTICS={50.0 70.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_ringmail_tunic
ITEM=i_ringmail_leggings
ITEM=i_ringmail_sleeves
ITEM=i_ringmail_gloves
ITEM=i_chainmail_coif
ITEM=i_leather_gorget
ITEM=i_boots_calf
ITEM=i_shield_wood
ITEM=i_sword_broad
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Warrior (female)

// <---------------------------------------------------------------->

[CHARDEF 0568]
TEVENTS=e_npc
DEFNAME=C_H_MERCENARY
NAME=#NAMES_HUMANMALE the Mercenary
ID=C_MAN
HIREDAYWAGE=70
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={76 90}
INT={61 75}

POISONING={35.0 55.0}
ARMSLORE={50.0 70.0}
FENCING={50.0 70.0}
PARRYING={50.0 70.0}
SWORDSMANSHIP={50.0 70.0}
WRESTLING={50.0 70.0}
MACEFIGHTING={50.0 70.0}
TACTICS={50.0 70.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=i_mt_horse_tan
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=random_chest_armor
ITEM=random_leg_armor
ITEM=random_gloves
ITEM=random_head_armor
ITEM=random_shield
ITEM=random_gorget
ITEM=i_boots_calf
ITEM=random_weapon
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Mercenary (male)

// <---------------------------------------------------------------->

[CHARDEF 0569]
TEVENTS=e_npc
DEFNAME=C_H_MERCENARY_F
NAME=#NAMES_HUMANFEMALE the Mercenary
ID=C_WOMAN
HIREDAYWAGE=70
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={86 100}
DEX={76 90}
INT={61 75}

POISONING={35.0 55.0}
ARMSLORE={50.0 70.0}
FENCING={50.0 70.0}
PARRYING={50.0 70.0}
SWORDSMANSHIP={50.0 70.0}
WRESTLING={50.0 70.0}
MACEFIGHTING={50.0 70.0}
TACTICS={50.0 70.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_fancy
COLOR=colors_all
ITEM=random_chest_armor
ITEM=random_leg_armor
ITEM=random_gloves
ITEM=random_head_armor
ITEM=random_shield
ITEM=random_gorget
ITEM=random_weapon
ITEM=i_boots_calf
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Mercenary (female)

// <---------------------------------------------------------------->

[CHARDEF 0570]
TEVENTS=e_npc
DEFNAME=C_H_PALADIN
NAME=#NAMES_HUMANMALE the Paladin
ID=C_MAN
HIREDAYWAGE=80
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobPaladin
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={96 110}
DEX={96 110}
INT={96 110}

ARMSLORE={52.0 75.0}
FENCING={45.0 68.0}
PARRYING={55.0 75.0}
SWORDSMANSHIP={65.0 88.0}
WRESTLING={55.0 78.0}
MACEFIGHTING={45.0 68.0}
MAGICRESISTANCE={35.0 55.0}
TACTICS={55.0 75.0}
HEALING={55.0 75.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_platemail_chest
ITEM=i_platemail_leggings
ITEM=i_platemail_arms
ITEM=i_platemail_gloves
ITEM=i_platemail_gorget
ITEM=random_helmet
ITEM=random_over_armor
ITEM=i_shield_kite_metal
ITEM=i_sword_viking
ITEM=random_boots
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Paladin (male)

// <---------------------------------------------------------------->

[CHARDEF 0571]
TEVENTS=e_npc
DEFNAME=C_H_PALADIN_F
NAME=#NAMES_HUMANFEMALE the Paladin
ID=C_WOMAN
HIREDAYWAGE=80
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobPaladin
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={96 110}
DEX={96 110}
INT={96 110}

ARMSLORE={52.0 75.0}
FENCING={45.0 68.0}
PARRYING={55.0 75.0}
SWORDSMANSHIP={65.0 88.0}
WRESTLING={55.0 78.0}
MACEFIGHTING={45.0 68.0}
MAGICRESISTANCE={35.0 55.0}
TACTICS={55.0 75.0}
HEALING={55.0 75.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_platemail_chest
ITEM=i_platemail_leggings
ITEM=i_platemail_arms
ITEM=i_platemail_gloves
ITEM=i_platemail_gorget
ITEM=random_helmet
ITEM=random_over_armor
ITEM=i_shield_kite_metal
ITEM=i_sword_viking
ITEM=random_boots
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Paladin (female)

// <---------------------------------------------------------------->

[CHARDEF 0572]
TEVENTS=e_npc
DEFNAME=C_H_WEAPONSTRAINER
NAME=#NAMES_HUMANMALE the Weapons Trainer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaponstrainer
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={96 110}
DEX={91 105}
INT={71 85}

FENCING={67.0 90.0}
PARRYING={75.0 98.0}
SWORDSMANSHIP={67.0 90.0}
WRESTLING={67.0 90.0}
MACEFIGHTING={67.0 90.0}
TACTICS={75.0 98.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_studded_tunic
ITEM=i_studded_leggings
ITEM=i_STUDDED_SLEEVES
ITEM=i_studded_gloves
ITEM=random_boots
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Weapons Trainer (male)

// <---------------------------------------------------------------->

[CHARDEF 0573]
TEVENTS=e_npc
DEFNAME=C_H_WEAPONSTRAINER_F
NAME=#NAMES_HUMANFEMALE the Weapons Trainer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaponstrainer
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={96 110}
DEX={91 105}
INT={71 85}

FENCING={67.0 90.0}
PARRYING={75.0 98.0}
SWORDSMANSHIP={67.0 90.0}
WRESTLING={67.0 90.0}
MACEFIGHTING={67.0 90.0}
TACTICS={75.0 98.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_studded_tunic
ITEM=i_studded_leggings
ITEM=i_STUDDED_SLEEVES
ITEM=i_studded_gloves
ITEM=random_boots
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Weapons Trainer (female)

// <---------------------------------------------------------------->

[CHARDEF 0574]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_WARRIOR
NAME=#NAMES_HUMANMALE the Guildmaster Warrior
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarriorMaster
TSPEECH=spk_master
TSPEECH=jobWarrior
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={96 110}
DEX={91 105}
INT={81 95}

ARMSLORE={55.0 78.0}
FENCING={55.0 78.0}
PARRYING={75.0 98.0}
SWORDSMANSHIP={65.0 88.0}
WRESTLING={55.0 78.0}
MACEFIGHTING={65.0 88.0}
TACTICS={75.0 98.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_platemail_chest
ITEM=i_platemail_leggings
ITEM=i_platemail_arms
ITEM=i_platemail_gloves
ITEM=random_head_armor
ITEM=random_over_armor
ITEM=i_platemail_gorget
ITEM=i_axe_double
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Warrior (male)

// <---------------------------------------------------------------->

[CHARDEF 0575]
TEVENTS=e_npc
DEFNAME=C_H_GUILD_WARRIOR_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Warrior
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarriorMaster
TSPEECH=spk_master
TSPEECH=jobWarrior
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
COLOR=colors_skin
STR={96 110}
DEX={91 105}
INT={81 95}

ARMSLORE={55.0 78.0}
FENCING={55.0 78.0}
PARRYING={75.0 98.0}
SWORDSMANSHIP={65.0 88.0}
WRESTLING={55.0 78.0}
MACEFIGHTING={65.0 88.0}
TACTICS={75.0 98.0}

NPC=brain_human

ITEMNEWBIE=random_female_hair
COLOR=colors_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_platemail_chest
ITEM=i_platemail_leggings
ITEM=i_platemail_arms
ITEM=i_platemail_gloves
ITEM=random_head_armor
ITEM=random_over_armor
COLOR=colors_all
ITEM=i_platemail_gorget
ITEM=i_axe_double
ITEM=random_coin_purse

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Warrior (female)

// <---------------------------------------------------------------->

[CHARDEF C_H_FIGHT_OVERSEER]
TEVENTS=e_npc
NAME=#NAMES_HUMANMALE the Overseer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobOverseer
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ
CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Fighter (male)

ON=@Create
COLOR=colors_skin
STR={86 110}
DEX={81 95}
INT={61 75}

FENCING={50.0 95.0}
PARRYING={50.0 95.0}
SWORDSMANSHIP={70.0 95.0}
WRESTLING={70.0 95.0}
MACEFIGHTING={70.0 95.0}
TACTICS={50.0 95.0}

NPC=brain_human

ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair

ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_ringmail_tunic
ITEM=i_ringmail_leggings
ITEM=i_ringmail_sleeves
ITEM=i_ringmail_gloves
ITEM=i_chainmail_coif
ITEM=i_leather_gorget
ITEM=i_shield_wood
ITEM=i_sword_broad
ITEM=i_boots_calf
ITEM=random_coin_purse

// <---------------------------------------------------------------->


[EOF]
