Full Sphere 0.55i 496® - a full 0.55i Sphere, ready to start

Full Sphere 0.55i 496® - known Bugs

> · Healing: The default bandage healing isn't working well. Some say its missing a return 1 in the on=@fail segment, but others think its just sucky and have rescripted it.

> · Boats are bugged: Swindler's boat fix is available for download somewhere.

> · Region errors: Some regions are missing resources or guarded incorrectly; just add them in yourself. To locate which is the correct entry in the files, do a .show region.p and .show region.name. Search the following files and observe what needs to be fixed by comparing to other towns that actually work. (spheremap.scp, sphereregion.scp, sphereresources.scp)

> · Teleport errors: The spheremap section [Teleporters] has some errors; they are missing the Z component for some of them or are pointing incorrectly. You can .go to each of them and test if you want to be exhaustive.

> · Weight of tables. tables have a few exploits on them. Some tables can be used to walk on water. Others can be used to climb up houses. changing the weight of tables is one of the solutions, adding a on=@step event also could.

> · Vislist error: caused by fast macroing of music/stealth.

> · The area around 1,1 to 1000,1000 is the garbage dump of the world. Each time a player account/player and worldsaved (probably without garbage collecting), the server will find an invalid CONT and dump the item at its current P value . (which if you notice, items in containers have a P value which dictates its position in a container).

> · Animal Ghosts: this is a potential dupe bug, I've fixed it on tds, so I didn't bother investigating the details. To replicate the bug. Cast poison field, send a ride and let it be poisoned. Wait maybe a minute (the time when its supposed to die from poisoning), dismount, your ride should die immediately. Now walk away from the screen, come back, you will see the ghost of your ride standing on top of your ride. Cast resurrect.

Full Sphere 0.55i 496® - known Bugs