// ################################################################################################
// #
// #    SPHERE by : Menasoft ©1997-2000
// #    HomePage: http://www.sphereserver.com
// #
// #    File created by Terra Mystica Script-Staff
// #    Terra Mystica - Traene des Phoenix ( TM-TDP )
// #    Contact:  mailto:webmaster@ultimaonline-freeshard.com
// #    HomePage: http://www.ultimaonline-freeshard.com | http://www.ultimaonline-freeshard.org
// #              http://www.ultimaonline-freeshard.net | http://www.ultimaonline-freeshard.de
// #              http://www.freeshard.org
// #    Boards:   http://www.vBulletin.ultimaonline-freeshard.com
// #
// ################################################################################################

[SPHERE]
//#########################################################################################
//#                                        Basic Sphere Info                              #
//#########################################################################################
SERVNAME=New World                     // Specifys the name of your server. Player's will see this upon login and also this is the name the web interface will use.
ADMINEMAIL=anyone@some.net             // The e-mail address (if any) of the contact person or shard administrator
URL=www.some.net                       // The URL (web address) if any for the shard.
TIMEZONE=1                             // The local timezone, hours offset from Greenwhich, England, UK

//#########################################################################################
//#                                    System configuration                               #
//#########################################################################################
SERVIP=//127.0.0.1                     // The IP address of the server, no need to fill this in. It is mostly automatic.
SERVPORT=2593                          // Port number the sever is running on. The standard port number for almost all TUS shards is 2593
NTSERVICE=0                            // NEVER TURN ON!!! Makes the server run as an NT service when run on Windows NT 4.0 and Windows 2000 machines DOES NOT WORK ON WINDOWS 9x MACHINES
CLIENTVERSION=2.0.0.0                  // String describing what clients can log into this shard

//#########################################################################################
//#                                        File System                                    #
//#########################################################################################
MULFILES=c:\Programme\Ultima Online\

WORLDSAVE=save\
SCPFILES=scripts\
SCPINBOXDIR=scripts\
ACCTFILES=save\accounts\
LOG=save\logs\

//#########################################################################################
//#                                      Listing the sphere                               #
//#########################################################################################
//REGISTERFLAG=??                      // no idea ... ?
REGPASS=jd92jdad                       // password to reserve my server name on the registration server.
REGISTERSERVER=list.sphereserver.net   // A string containing the machine name and network name for central server listing
NOTES=This is a new born world, powered by Terra Mystica -> www.freeshard.org
LANG=German                            // The primary language for this server.

//#########################################################################################
//#                                      In Game Environment                              #
//#########################################################################################
LIGHTDAY=0                             // Light level to use at day
LIGHTNIGHT=25                          // Light level to use at night
DUNGEONLIGHT=25                        // Light level to use in dungeons
GAMEMINUTELENGTH=15                    // Length of the game world minute in real world seconds.
ARRIVEDEPARTMSG=0                      // Switch to turn the arrival and departure messages on and off
NOWEATHER=1                            // Turns on/off in game weather effects
CHARTAGS=0                             // Switch turning on and off the [NPC] in NPC names
MOUNTHEIGHT=0                          // The height at which a mounted person clears ceilings.  0 = not checked.

//#########################################################################################
//#                                        In Game Physics                                #
//#########################################################################################
ARCHERYMINDIST=0                       // Minimun Distance to try a Hit with Archery
STAMINALOSSATWEIGHT=130                // This is the percent of max weight at which stamina is lost half the time.
RUNNINGPENALTY=50                      // When running the weight acts as if it has been increased
BANKMAXITEMS=200                       // Maximum number of items players can keep in their bank boxes
BANKMAXWEIGHT=2000                     // Maximum weight in stones players can have in the bank boxes
FLIPDROPPEDITEMS=0                     // Turns on/off dropped object flipping
AUTONEWBIEKEYS=1                       // Turns on/off attr=04 on new keys
PLAYERGHOSTSOUNDS=1                    // Turns on/off sounds of dead playerchars ( i can hear dead people :)
CLIENTLINGER=15                        // Time in seconds for a client to linger in the game before complete logout of their character
HITPOINTPERCENTONREZ=20                // % of maximum potential hitpoints a player receives when resurrected
MAXBASESKILL=200                       // maximum an unchosen skill can random have at start (200 = 20.0)
REGEN1=12                              // Time in seconds for mana regeneration
REGEN2=5                               // Time in seconds for stamina regeneration
REGEN3=1*60*24                         // Time in minutes for food regeneration

//#########################################################################################
//#                                     In Game NPC control                               #
//#########################################################################################
VENDORMAXSELL=100                      // Maximun number of items to sell to any one person at a time.
MONSTERFEAR=1                          // Turns on/off weather some monsters will run away if hurt
MONSTERFIGHT=0                         // Switch for weather or not monsters will fight each other
NPCTRAINMAX=1                          // MAximum absolute skill an NPC will train a player up to
NPCTRAINPERCENT=1                      // Maximum percentage of skill an NPC trainer can train up to.

//#########################################################################################
//#                                        In Game Magic                                  #
//#########################################################################################
WOPPLAYER=1                            // Switch for if Words Of Power are emoted by players
WOPSTAFF=0                             // Switch for if Words Of Power are emoted by shard staff (GM's, Counselors, etc)
REAGENTLOSSFAIL=1                      // Switch for reagent consumption upon spell cast failure
REAGENTSREQUIRED=1                     // Switch for weather or not reagents are required for casting spells
EQUIPPEDCAST=1                         // Switch for casting spells while equiped or not
MAGICUNLOCKDOOR=9999                   // Amount of skill of lock picking needed to unlock a magically locked door

//#########################################################################################
//#                                        In Game Decay                                  #
//#########################################################################################
CORPSENPCDECAY=5                       // Time in minutes it takes for an NPC's corpse to decay
CORPSEPLAYERDECAY=25                   // Time in minutes it takes for a player's corpse to decay
DECAYTIMER=10                          // Time in minutes for items to decay

//#########################################################################################
//#                                        Account Policy                                 #
//#########################################################################################
ACCAPP=7                               // ACCAPP=# Account application process.
REQUIREEMAIL=0
MINCHARDELETETIME=3*24*60              // Time in minute before a newly created character can be deleted
MAXCHARSPERACCOUNT=5                   // Maximum number from 1 to 5 of how many characters are allowed per account
GUESTSMAX=0                            // Maximum number of guest allowed
CLIENTMAX=150                          // Maximum number of guest allowed
//LOCALIPADMIN=                        // don't know... ?

//#########################################################################################
//#                                Criminal Fame Karma Murder System                      #
//#########################################################################################
SNOOPCRIMINAL=0                        // Time in seconds a player is flagged criminal for snooping another NPC or player
PLAYERNEUTRAL=-2000                    // Sets the level of karma at which a player becomes a neutral (gray) player
MURDERDECAYTIME=8*60*60                // Time in seconds for each murder count to decay
MURDERMINCOUNT=5                       // Number of player murder counts before a player will be flagged a murderer
CRIMINALTIMER=3                        // Time in minutes a player will be flagged criminal
GUARDLINGER=0                          // Time in minutes the guards will hang around for after responding to
GUARDSINSTANTKILL=0                    // Switch to turn insta-kill guards on and off
HELPINGCRIMINALSISACRIME=0             // Turns on/off if doing something beneficial for a red/gray/neutral player flags the do gooder a criminal
LOOTINGISACRIME=0                      // Turns on and off weather looting or carving a blue (non criminal/good) corpse will flagged a player criminal

//#########################################################################################
//#                                        Game Save                                      #
//#########################################################################################
SAVEBACKGROUND=0                       // Switch to turn on/off background type saves to the TUSWorld.scp and account files
SAVEPERIOD=120                         // Time in minutes between automatic background world saves
// WRITENUMIDS=0                       // don't know... ?
BACKUPLEVELS=6                         // How many 'tiers' of backups you want the sever to make.

//#########################################################################################
//#                                        Logging                                        #
//#########################################################################################
VERBOSE=1                              // Verbose mode switch.
HEARALL=1                              // Switch for weather or not all player text is echo'd to the server console
LOGMASK=03f00                          // Messages logged to the log files while logging is turned on

//#########################################################################################
//#                                Debug and Optimization                                 #
//#########################################################################################
// USEIRC=?                            // don't know
SECTORSLEEP=7                          // Value from 1 to 32 (sleep longer)
SECURE=1                               // Server start console mode secure status switch
PROFILE=1                              // Time profile debugging switch.
MAPCACHETIME=120                       // Time in seconds to keep unused map data. (This is an advanced setting and should not need adjusting)
FREEZERESTARTTIME=10                   // Time in seconds before the server will restart the main game loop if the server stalls
MAXCOMPLEXITY=32                       // A variable to help the server keep the maximum number of NPC chars from being on one screen at a time (to help keep lag under control)
DEBUGFLAGS=0
FORCEGARBAGECOLLECT=1                  // Switch to force a garbage collect before each world file save
DEADSOCKETTIME=15                      // Time in minutes to keep a non responding socket alive

//#########################################################################################
//#                                Listing other spheres                                  #
//#########################################################################################
POLLSERVERS=15                         // Time in minutes to background poll other servers in your server list (minutes)

[EOF]