Back to the index

Commands

Administrator | Game Master | Counselor | Player

Administrator
Admin

Usage: Admin

Opens an interface providing server information and administration features including client, account, and firewall management.
Ban

Usage: Ban

Bans the account of a targeted player.
ClearFacet

Usage: ClearFacet

Deletes all items and mobiles in your facet. Players and their inventory will not be deleted.
CountObjects

Usage: CountObjects

Generates a log file detailing all item and mobile types in the world.
Decorate

Usage: Decorate

Generates world decoration.
DeleteByType

Usage: DeleteByType <typeName>

Deletes all items or mobiles with the specified type name from the world. Players are not deleted, but their inventory items may be.
DocGen

Usage: DocGen

Generates RunUO documentation.
DoorGen

Usage: DoorGen

Generates doors by analyzing the map. Slow.
DumpTimers

Usage: DumpTimers

Generates a log file of all currently executing timers. Used for tracing timer leaks.
FindByName

Usage: FindByName <name>

Finds an item by name.
FindRunes

Usage: FindRunes

Lists runes (or runebooks with runes) to green acres.
Firewall

Usage: Firewall

Adds a targeted player to the firewall (list of blocked IPs). This does not ban or kick.
Freeze

Usage: Freeze

Makes a targeted area of dynamic items static.
FreezeMap

Usage: FreezeMap

Makes every dynamic item in your map static.
FreezeWorld

Usage: FreezeWorld

Makes every dynamic item on all maps static.
MoonGen

Usage: MoonGen

Generates public moongates. Removes all old moongates.
ProfileWorld

Usage: ProfileWorld

Prints the amount of data serialized for every object type in your world file.
Save

Usage: Save

Saves the world.
SecretLocGen

Usage: SecretLocGen

Generates mark containers to Malas secret locations.
SetGuarded

Usage: SetGuarded <true|false>

Enables or disables guards for the current region.
SHTelGen

Usage: SHTelGen

Generates solen hives teleporters.
SignGen

Usage: SignGen

Generates world/shop signs on all facets.
TelGen

Usage: TelGen

Generates world/dungeon teleporters for all facets.
ToggleGuarded

Usage: ToggleGuarded

Toggles the state of guards for the current region.
TraceInternal

Usage: TraceInternal

Generates a log file describing all items in the 'internal' map.
Unfreeze

Usage: Unfreeze

Makes a targeted area of static items dynamic.
UnfreezeMap

Usage: UnfreezeMap

Makes every static item in your map dynamic.
UnfreezeWorld

Usage: UnfreezeWorld

Makes every static item on all maps dynamic.
UOAMVendors

Usage: UOAMVendors

Generates vendor spawners from Data/Common.MAP (taken from UOAutoMap)
VendorGen

Usage: VendorGen

Generates vendors based on display cases and floor plans. Analyzes the map files, slow.

Administrator | Game Master | Counselor | Player

Game Master
Add

Usage: Add [<name> [params]]

Adds an item or npc by name to a targeted location. Optional constructor parameters. If no arguments are specified, this brings up an empty add menu.
AddDoor

Usage: AddDoor

Displays a menu from which you can interactively add doors.
AddMenu

Usage: AddMenu [searchString]

Opens an add menu, with an optional initial search string. This menu allows you to search for Items or Mobiles and add them interactively.
AllSpells

Usage: AllSpells

Completely fills a targeted spellbook with scrolls.
Animate

Usage: Animate <action> <frameCount> <repeatCount> <forward> <repeat> <delay>

Makes your character do a specified animation.
Bank

Usage: Bank

Opens the bank box of a given target.
BCast

Usage: BCast <text>

Aliases: B, BC
Broadcasts a message to everyone online.
ChainLink

Usage: ChainLink

Chain-links two or more targeted doors together.
CheckGuarded

Usage: CheckGuarded

Returns a value indicating if the current region is guarded or not.
DesignInsert

Usage: DesignInsert

Inserts multiple targeted items into a customizable houses design.
Dismount

Usage: Dismount

Forcefully dismounts a given target.
Dupe

Usage: Dupe [amount]

Dupes a targeted item.
DupeInBag

Usage: DupeInBag <count>

Dupes an item at it's current location (count) number of times.
Flip

Usage: Flip

Turns an item.
GetFollowers

Usage: GetFollowers

Teleports all pets of a targeted player to your location.
GetSkill

Usage: GetSkill <name>

Gets a skill value by name of a targeted mobile.
GlobalLight

Usage: GlobalLight <value>

Sets the current global light level.
HWInfo

Usage: HWInfo

Displays information about a targeted player's hardware.
IncGroupX

Usage: IncGroupX <X>

Offsets the X location of a targeted group of items.
IncGroupXYZ

Usage: IncGroupXYZ <X> <Y> <Z>

Offsets the X, Y, and Z location of a targeted group of items.
IncGroupY

Usage: IncGroupY <Y>

Offsets the Y location of a targeted group of items.
IncGroupZ

Usage: IncGroupZ <Z>

Offsets the Z location of a targeted group of items.
IncX

Usage: IncX <x>

Offsets the X location of a targeted item or mobile.
IncXYZ

Usage: IncXYZ <x> <y> <z>

Offsets the X, Y, and Z location of a targeted item or mobile.
IncY

Usage: IncY <y>

Offsets the Y location of a targeted item or mobile.
IncZ

Usage: IncZ <z>

Offsets the Z location of a targeted item or mobile.
Invul

Usage: Immortal

Alias: Invul
Makes a targeted mobile immortal.
Kick

Usage: Kick

Disconnects a targeted player.
Kill

Usage: Kill

Kills a targeted mobile.
Link

Usage: Link

Links two targeted doors together.
Move

Usage: Move

Repositions a targeted item or mobile.
mRemove

Usage: mDelete

Alias: mRemove
Deletes multiple targeted items or mobiles. Does not delete players.
NewX

Usage: NewX <x>

Changes the X location of a targeted item or mobile.
NewXYZ

Usage: NewXYZ <x> <y> <z>

Moves a targeted item or mobile to the specified location.
NewY

Usage: NewY <y>

Changes the Y location of a targeted item or mobile.
NewZ

Usage: NewZ <z>

Changes the Z location of a targeted item or mobile.
NoInvul

Usage: Mortal

Alias: NoInvul
Makes a targeted mobile mortal.
OpenBrowser

Usage: OpenBrowser <url>

Alias: OB
Opens the web browser of a targeted player to a specified url.
PrivSound

Usage: PrivSound <index>

Plays a sound to a given target.
Remove

Usage: Delete

Alias: Remove
Deletes a targeted item or mobile. Does not delete players.
Resurrect

Usage: Resurrect

Alias: Res
Resurrects a targeted ghost.
SetAllSkills

Usage: SetAllSkills <name> <value>

Sets all skill values of a targeted mobile.
SetSkill

Usage: SetSkill <name> <value>

Sets a skill value by name of a targeted mobile.
ShaveBeard

Usage: ShaveBeard

Removes the beard of a targeted mobile.
ShaveHair

Usage: ShaveHair

Removes the hair of a targeted mobile.
Sound

Usage: Sound <index> [toAll=true]

Plays a sound to players within 12 tiles of you. The (toAll) argument specifies to everyone, or just those who can see you.
Tile

Usage: Tile <name> [params]

Tiles an item or npc by name into a targeted bounding box. Optional constructor parameters.
TileRXYZ

Usage: TileRXYZ <x> <y> <w> <h> <z> <name> [params]

Tiles an item or npc by name into a given bounding box, (x, y) parameters are relative to your characters position. Optional constructor parameters.
TileXYZ

Usage: TileXYZ <x> <y> <w> <h> <z> <name> [params]

Tiles an item or npc by name into a given bounding box. Optional constructor parameters.
TileZ

Usage: TileZ <z> <name> [params]

Tiles an item or npc by name into a targeted bounding box at a fixed Z location. Optional constructor parameters.
ViewEquip

Usage: ViewEquip

Lists equipment of a targeted mobile. From the list you can move, delete, or open props.
ViewHouses

Usage: ViewHouses

Displays a menu listing all houses of a targeted player. The menu also contains specific house details, and options to: go to house, open house menu, and demolish house.
Wipe

Usage: Wipe

Wipes all items and npcs in a targeted bounding box.
WipeItems

Usage: WipeItems

Wipes all items in a targeted bounding box.
WipeMultis

Usage: WipeMultis

Wipes all multis in a targeted bounding box.
WipeNPCs

Usage: WipeNPCs

Wipes all npcs in a targeted bounding box.

Administrator | Game Master | Counselor | Player

Counselor
AutoPageNotify

Usage: AutoPageNotify

Alias: APN
Toggles your auto-page-notify status.
Cast

Usage: Cast <name>

Casts a spell by name.
Client

Usage: Client

Opens the client gump menu for a given player.
DropHolding

Usage: DropHolding

Drops the item, if any, that a targeted player is holding. The item is placed into their backpack, or if that's full, at their feet.
Get

Usage: Get [serial] <name>

Gets a property value by name on a targeted (or specified) object.
GetMy

Usage: GetMy <name>

Gets a property value by name on the commanding player.
Go

Usage: Go [name | serial | (<x> <y> [z])]

With no arguments, this command brings up the go menu. With one argument, (name), you are moved to that regions "go location." Or, if a numerical value is specified for one argument, (serial), you are moved to that object. Two or three arguments, (x y [z]), will move your character to that location.
gSet

Usage: gSet [type] <name> <value>

Sets a property value by name on a grouped area of objects. Optional type parameter can be used to restrict grouping.
GuildProps

Usage: GuildProps

Opens a menu where you can view and edit guild properties of a targeted guild stone.
Hide

Usage: Hide

Makes a targeted mobile disappear in a puff of smoke.
Light

Usage: Light <level>

Set your local lightlevel.
mSet

Usage: mSet <name> <value>

Sets a property value by name on multiple targeted objects.
mTele

Usage: mtele

Teleports your character to a the targeted area, and gives you another target to teleport again.
Pages

Usage: Pages

Opens the page queue menu.
Props

Usage: Props [serial]

Opens a menu where you can view and edit all properties of a targeted (or specified) object.
Set

Usage: Set [serial] <name> <value>

Sets a property value by name on a targeted (or specified) object.
SetMy

Usage: SetMy <name> <value>

Sets a property value by name on the commanding player.
Skills

Usage: Skills

Opens a menu where you can view or edit skills of a targeted mobile.
SMsg

Usage: SMsg <text>

Aliases: S, SM
Broadcasts a message to all online staff.
Stats

Usage: Stats

View some stats about the server.
Stuck

Usage: Stuck

Opens a menu of towns, used for teleporting stuck mobiles.
Teleport

Usage: Teleport

Alias: Tele
Teleports your character to a targeted location.
Unhide

Usage: Unhide

Makes a targeted mobile appear in a puff of smoke.
Vis

Usage: Vis

Adds or removes a targeted player from your visibility list. Anyone on your visibility list will be able to see you at all times, even when you're hidden.
VisClear

Usage: VisClear

Removes everyone from your visibility list.
VisList

Usage: VisList

Shows the names of everyone in your visibility list.
Where

Usage: Where

Tells the commanding player his coordinates, region, and facet.
WhoList

Usage: WhoList

Alias: Who
Lists all connected clients.

Administrator | Game Master | Counselor | Player

Player
Echo

Usage: Echo <text>

Relays (text) as a system message.
Help

Usage: Help

Lists all available commands.